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Tetris made with DirectX
This is an old project from 2022 and does not represent how I code today

Description

Game built on top of the Chilli Framework, based on DirectX. Provides access to the window pixel buffer.

I did not benefit from any drawing libraries and had to do all rendering methods myself. I also used the Windows API to read .bmp files.

Other than that, it's just Tetris with a stolen background from the internet.

Controls

Left-Right Arrows - Tetromino movement
Down Arrow - Speed up falling
Q - Skip falling
R - Rotate tetromino

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Tetris game made with DirectX

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