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andrewcmyers committed Nov 12, 2024
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2 changes: 1 addition & 1 deletion lectures/concurrency/index.html
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Expand Up @@ -346,7 +346,7 @@ <h2>Mutexes and <code>synchronized</code></h2>
<p>
A <b>lock</b> is a special object that can be <b>held</b> by threads, with some
restriction on which threads can hold it. The simplest form of lock is a
<b>mutual exclusion locks</b>, or <b>mutex</b>, which can be held by at
<b>mutual exclusion lock</b>, or <b>mutex</b>, which can be held by at
most one thread at a time.
</p>
<p>
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4 changes: 3 additions & 1 deletion lectures/guievents/index.html
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Expand Up @@ -264,7 +264,9 @@ <h2>Animation</h2>
by interpolating the values of properties between key frames. For example,
the following figure shows how the position of an object on the screen might
be controlled by a sequence of key frames that specify its horizontal and
vertical position.
vertical position. Of course, properties other than position can also be
controlled in this way, including properties like rotational orientation
or even color.
</p>
<div class=figure>
<canvas id="keyframe_animation" style="height: 400px">
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6 changes: 3 additions & 3 deletions lectures/uidesign/index.html
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Expand Up @@ -178,9 +178,9 @@ <h2>UI as dialogue</h2>
<li> &lt;1/30: fast enough for continuous-feedback tasks (e.g., mouse tracking)
<li> &lt;1/10s: imperceptible delay for discrete actions, e.g. button clicks.
<li> &lt;1/2s: fast but noticeable (ok for command-response interaction)
<li> 1/2s-5s: increasingly annoying but user stays focused
<li> 5s-10s: User starts to lose attention.
<li> 10s-1 min$: User becomes distracted and
<li> 1/2s5s: increasingly annoying but user stays focused
<li> 5s10s: User starts to lose attention.
<li> 10s1 min$: User becomes distracted and
productivity declines. App needs to support parallel activities.
<li> &gt;1 min: Significant loss of productivity. User leaves for coffee.
</ul>
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