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0.1.5

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@rajadain rajadain released this 23 Feb 21:54
· 3 commits to develop since this release
  • Add /flood-value/z/x/y route for calculating the flood value of a
    particular point on the tile given a polygon's minElevation and a
    certain floodLevel
  • Improve contrast in tile output by increasing color range, reducing
    number of breaks, and "padding" the high end with the same color,
    preserving contrast in low flooding areas