Miscellaneous models relating in one way or another to social learning and evolutionary processes on network graphs.
Learning signalling strategies for two-player signalling game using a simple form of reinforcement learning. Adapted from the model described by Argiento et al. (2009) 'Learning to Signal: Analysis of a micro-level reinforcement model'
Model trying to explore how first-mover advantage in networks might interact with preferential attachment based on some score of 'quality' which is independent of network structure. Very much a work in progress.
A post on different methods for generating unique and exhaustive combinations of elements (with repetition) in JavaScript.