A game editor which has as many mapmodes as the game does itself. Includes a syntax-checking text editor at no extra cost.
Compatible with:
- Europa Universalis IV (see EU4 discusson thread on Paradox forums)
- Europa Universalis III (EU3 discussion thread)
Compatible with older versions of:
- Crusader Kings II (CK2)
- Hearts of Iron III (HOI3)
- Victoria II
- Europa Universalis: Rome
The editor might be compatible with the current versions of all of the above, but I own none except Victoria II, which I do not have the expansions for. I welcome test reports for any game.
- EU3_Scenario_Editor - This is the main scenario editor project.
- eugFile - The library that makes the rest of this possible. It handles parsing and loading Paradox game files. The "eug" refers to EU2 save games, which used a .eug extension.
- EugFile_specific - Abstracts engine-specific details, mostly Clausewitz vs. Clausewitz 2 games. Also has some code for old Europa games.
- EugSyntax - A plug-and-play syntax highlighting editor kit for a javax.swing.JEditorPane.
- PositionsEditor - Editor for sprite positions on the game map. Useful for map modders only. Mostly irrelevant for newer games which include the "nudge" editor.