Skip to content

high resolution for I2S input/output, added S/PDIF input/output with configurable sample rate and 24 bit #14

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 5 commits into from
May 18, 2022
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
2 changes: 1 addition & 1 deletion AudioConvert_F32.h
Original file line number Diff line number Diff line change
Expand Up @@ -36,7 +36,7 @@ class AudioConvert_I16toF32 : public AudioStream_F32 //receive Int and transmits

static void convertAudio_I16toF32(audio_block_t *in, audio_block_f32_t *out, int len) {
//WEA Method. Should look at CMSIS arm_q15_to_float instead: https://www.keil.com/pack/doc/CMSIS/DSP/html/group__q15__to__x.html#gaf8b0d2324de273fc430b0e61ad4e9eb2
const float MAX_INT = 32678.0;
const float MAX_INT = 32768.0;
for (int i = 0; i < len; i++) out->data[i] = (float)(in->data[i]);
arm_scale_f32(out->data, 1.0/MAX_INT, out->data, out->length); //divide by 32678 to get -1.0 to +1.0
}
Expand Down
2 changes: 1 addition & 1 deletion AudioSettings_F32.cpp
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@


#include <Arduino.h>
#include "AudioSettings_F32.h"
#include "AudioStream_F32.h"

Expand Down
4 changes: 3 additions & 1 deletion AudioSettings_F32.h
Original file line number Diff line number Diff line change
Expand Up @@ -2,9 +2,11 @@
#ifndef _AudioSettings_F32_
#define _AudioSettings_F32_

#include <AudioStream.h> // for AUDIO_SAMPLE_RATE_EXACT, AUDIO_BLOCK_SAMPLES

class AudioSettings_F32 {
public:
AudioSettings_F32(float fs_Hz, int block_size) :
AudioSettings_F32(float fs_Hz=AUDIO_SAMPLE_RATE_EXACT, int block_size=AUDIO_BLOCK_SAMPLES) :
sample_rate_Hz(fs_Hz), audio_block_samples(block_size) {}
const float sample_rate_Hz;
const int audio_block_samples;
Expand Down
3 changes: 3 additions & 0 deletions OpenAudio_ArduinoLibrary.h
Original file line number Diff line number Diff line change
Expand Up @@ -22,7 +22,10 @@
#include "AudioMultiply_F32.h"
#include "AudioSettings_F32.h"
#include "input_i2s_f32.h"
#include "input_spdif3_F32.h"
#include "async_input_spdif3_F32.h"
#include "output_i2s_f32.h"
#include "output_spdif3_F32.h"
#include "play_queue_f32.h"
#include "record_queue_f32.h"
#include "synth_pinknoise_f32.h"
Expand Down
Loading