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GRAPH 2: Server Node Rendering (#117)
* get the graph dev mode running again * remove Text console log again * .gitignore packages/graph/testData * update graph TODOs * graph dev mode will start without test data * fix linting errors * update forceClampToRadius * better circle area calculations * type forceClampToRadius * split HierarchicalGraphRenderer constructor into initializeForces and initializeSelection * refactor {method}CallAllChildren into callChildrenRecursively('method') * GraphHandler useForces * graph severs are a single node! * server node is now a polygon * more detailed textOcclusionSort * apply selection.classed() the correct way * update server styles in graph package * add previewedParent and selectedParent classes * lots of graph z-indexing sort attempts and a successful one using d3.selection.sort() * graph layer sorting cleanup * style serverNode like softwareNode, hide most subNodeNameLabels * need isDragging Class * adding icons to node rows * update comments * Update gt.redeye file. * Update gt.redeye file * Add waits to commands to help with failing tests. * Update multi-command-comment test to address failure. * Update timeline test to address failure. --------- Co-authored-by: James Bradford <[email protected]> Co-authored-by: Courtney Carpenter <[email protected]>
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