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Upping copyright date to 2017
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cjcaufield committed Aug 10, 2017
1 parent 5c23c73 commit 30c0899
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Showing 42 changed files with 42 additions and 42 deletions.
2 changes: 1 addition & 1 deletion SGLKit/Math/AABB.h
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// SGLKit
//
// Created by Colin Caufield on 11-06-24.
// Copyright 2014 Secret Geometry. All rights reserved.
// Copyright 2017 Secret Geometry. All rights reserved.
//

#ifndef SGL_AABB_H
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2 changes: 1 addition & 1 deletion SGLKit/Math/Constants.h
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// SGLKit
//
// Created by Colin Caufield on 11-06-24.
// Copyright 2014 Secret Geometry. All rights reserved.
// Copyright 2017 Secret Geometry. All rights reserved.
//

#ifndef SGL_CONSTANTS_H
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2 changes: 1 addition & 1 deletion SGLKit/Math/Constants.mm
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// SGLKit
//
// Created by Colin Caufield on 11-06-24.
// Copyright 2014 Secret Geometry. All rights reserved.
// Copyright 2017 Secret Geometry. All rights reserved.
//

#import "SGLMath.h"
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2 changes: 1 addition & 1 deletion SGLKit/Math/Conversions.h
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// SGLKit
//
// Created by Colin Caufield on 11-06-24.
// Copyright 2014 Secret Geometry. All rights reserved.
// Copyright 2017 Secret Geometry. All rights reserved.
//

#ifndef SGL_CONVERSIONS_H
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2 changes: 1 addition & 1 deletion SGLKit/Math/Functions.h
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// SGLKit
//
// Created by Colin Caufield on 11-06-24.
// Copyright 2014 Secret Geometry. All rights reserved.
// Copyright 2017 Secret Geometry. All rights reserved.
//

#ifndef SGL_FUNCTIONS_H
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2 changes: 1 addition & 1 deletion SGLKit/Math/Functions.mm
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// SGLKit
//
// Created by Colin Caufield on 11-06-24.
// Copyright 2014 Secret Geometry. All rights reserved.
// Copyright 2017 Secret Geometry. All rights reserved.
//

#import "SGLMath.h"
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2 changes: 1 addition & 1 deletion SGLKit/Math/IVec2.h
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// SGLKit
//
// Created by Colin Caufield on 11-06-24.
// Copyright 2014 Secret Geometry. All rights reserved.
// Copyright 2017 Secret Geometry. All rights reserved.
//

#ifndef SGL_IVEC2_H
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2 changes: 1 addition & 1 deletion SGLKit/Math/Mat3.h
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// SGLKit
//
// Created by Colin Caufield on 11-06-24.
// Copyright 2014 Secret Geometry. All rights reserved.
// Copyright 2017 Secret Geometry. All rights reserved.
//

#ifndef SGL_MAT3_H
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2 changes: 1 addition & 1 deletion SGLKit/Math/Mat4.h
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// SGLKit
//
// Created by Colin Caufield on 11-06-24.
// Copyright 2014 Secret Geometry. All rights reserved.
// Copyright 2017 Secret Geometry. All rights reserved.
//

#ifndef SGL_MAT4_H
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2 changes: 1 addition & 1 deletion SGLKit/Math/Plane.h
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// SGLKit
//
// Created by Colin Caufield on 11-06-24.
// Copyright 2014 Secret Geometry. All rights reserved.
// Copyright 2017 Secret Geometry. All rights reserved.
//

#ifndef SGL_PLANE_H
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2 changes: 1 addition & 1 deletion SGLKit/Math/Quad.h
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// SGLKit
//
// Created by Colin Caufield on 11-06-24.
// Copyright 2014 Secret Geometry. All rights reserved.
// Copyright 2017 Secret Geometry. All rights reserved.
//

#ifndef SGL_QUAD_H
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2 changes: 1 addition & 1 deletion SGLKit/Math/Ray.h
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// SGLKit
//
// Created by Colin Caufield on 11-06-24.
// Copyright 2014 Secret Geometry. All rights reserved.
// Copyright 2017 Secret Geometry. All rights reserved.
//

#ifndef SGL_RAY_H
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2 changes: 1 addition & 1 deletion SGLKit/Math/Sphere.h
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// SGLKit
//
// Created by Colin Caufield on 11-06-24.
// Copyright 2014 Secret Geometry. All rights reserved.
// Copyright 2017 Secret Geometry. All rights reserved.
//

#ifndef SGL_SPHERE_H
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2 changes: 1 addition & 1 deletion SGLKit/Math/Tri.h
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// SGLKit
//
// Created by Colin Caufield on 11-06-24.
// Copyright 2014 Secret Geometry. All rights reserved.
// Copyright 2017 Secret Geometry. All rights reserved.
//

#ifndef SGL_TRI_H
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2 changes: 1 addition & 1 deletion SGLKit/Math/Vec2.h
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// SGLKit
//
// Created by Colin Caufield on 11-06-24.
// Copyright 2014 Secret Geometry. All rights reserved.
// Copyright 2017 Secret Geometry. All rights reserved.
//

#ifndef SGL_VEC2_H
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2 changes: 1 addition & 1 deletion SGLKit/Math/Vec3.h
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// SGLKit
//
// Created by Colin Caufield on 11-06-24.
// Copyright 2014 Secret Geometry. All rights reserved.
// Copyright 2017 Secret Geometry. All rights reserved.
//

#ifndef SGL_VEC3_H
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2 changes: 1 addition & 1 deletion SGLKit/Math/Vec4.h
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// SGLKit
//
// Created by Colin Caufield on 11-06-24.
// Copyright 2014 Secret Geometry. All rights reserved.
// Copyright 2017 Secret Geometry. All rights reserved.
//

#ifndef SGL_VEC4_H
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2 changes: 1 addition & 1 deletion SGLKit/SGLContext.h
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//
// Copyright 2014 Secret Geometry, Inc. All rights reserved.
// Copyright 2017 Secret Geometry, Inc. All rights reserved.
//

#import <Foundation/Foundation.h>
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2 changes: 1 addition & 1 deletion SGLKit/SGLContext.mm
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//
// Copyright 2014 Secret Geometry, Inc. All rights reserved.
// Copyright 2017 Secret Geometry, Inc. All rights reserved.
//

#import "SGLContext.h"
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2 changes: 1 addition & 1 deletion SGLKit/SGLDebug.h
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// SGLKit
//
// Created by Colin Caufield on 11-06-24.
// Copyright 2014 Secret Geometry. All rights reserved.
// Copyright 2017 Secret Geometry. All rights reserved.
//

//
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2 changes: 1 addition & 1 deletion SGLKit/SGLMath.h
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// SGLKit
//
// Created by Colin Caufield on 11-06-24.
// Copyright 2014 Secret Geometry. All rights reserved.
// Copyright 2017 Secret Geometry. All rights reserved.
//

#ifndef SGL_MATH_H
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2 changes: 1 addition & 1 deletion SGLKit/SGLMath.swift
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// SGLKit
//
// Created by Colin Caufield on 11-06-24.
// Copyright 2014 Secret Geometry. All rights reserved.
// Copyright 2017 Secret Geometry. All rights reserved.
//
2 changes: 1 addition & 1 deletion SGLKit/SGLUtilities.h
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// SGLKit
//
// Created by Colin Caufield on 11-06-24.
// Copyright 2014 Secret Geometry. All rights reserved.
// Copyright 2017 Secret Geometry. All rights reserved.
//

#import <Foundation/Foundation.h>
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2 changes: 1 addition & 1 deletion SGLKit/SGLUtilities.mm
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// SGLKit
//
// Created by Colin Caufield on 11-06-24.
// Copyright 2014 Secret Geometry. All rights reserved.
// Copyright 2017 Secret Geometry. All rights reserved.
//

#import "SGLUtilities.h"
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2 changes: 1 addition & 1 deletion SGLKit/SGLUtilities.swift
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// SGLKit
//
// Created by Colin Caufield on 11-06-24.
// Copyright 2014 Secret Geometry. All rights reserved.
// Copyright 2017 Secret Geometry. All rights reserved.
//

import Foundation
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2 changes: 1 addition & 1 deletion SGLKit/Shaders/Basic.frag
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//
// Copyright 2014 Secret Geometry, Inc. All rights reserved.
// Copyright 2017 Secret Geometry, Inc. All rights reserved.
//

#include <Platform.glsl>
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2 changes: 1 addition & 1 deletion SGLKit/Shaders/Basic.vert
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//
// Copyright 2014 Secret Geometry, Inc. All rights reserved.
// Copyright 2017 Secret Geometry, Inc. All rights reserved.
//

#include <Vertex.glsl>
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2 changes: 1 addition & 1 deletion SGLKit/Shaders/BasicTexture.frag
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//
// Copyright 2014 Secret Geometry, Inc. All rights reserved.
// Copyright 2017 Secret Geometry, Inc. All rights reserved.
//

#include <Platform.glsl>
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2 changes: 1 addition & 1 deletion SGLKit/Shaders/BasicTexture.vert
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//
// Copyright 2014 Secret Geometry, Inc. All rights reserved.
// Copyright 2017 Secret Geometry, Inc. All rights reserved.
//

#include <Platform.glsl>
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2 changes: 1 addition & 1 deletion SGLKit/Shaders/Color.frag
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//
// Copyright 2014 Secret Geometry, Inc. All rights reserved.
// Copyright 2017 Secret Geometry, Inc. All rights reserved.
//

#include <Platform.glsl>
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2 changes: 1 addition & 1 deletion SGLKit/Shaders/Color.vert
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//
// Copyright 2014 Secret Geometry, Inc. All rights reserved.
// Copyright 2017 Secret Geometry, Inc. All rights reserved.
//

#include <Platform.glsl>
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2 changes: 1 addition & 1 deletion SGLKit/Shaders/Combine.frag
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//
// Copyright 2014 Secret Geometry, Inc. All rights reserved.
// Copyright 2017 Secret Geometry, Inc. All rights reserved.
//

#include <Platform.glsl>
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2 changes: 1 addition & 1 deletion SGLKit/Shaders/Combine.vert
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//
// Copyright 2014 Secret Geometry, Inc. All rights reserved.
// Copyright 2017 Secret Geometry, Inc. All rights reserved.
//

#include <Platform.glsl>
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2 changes: 1 addition & 1 deletion SGLKit/Shaders/Copy.frag
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//
// Copyright 2014 Secret Geometry, Inc. All rights reserved.
// Copyright 2017 Secret Geometry, Inc. All rights reserved.
//

#include <Platform.glsl>
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2 changes: 1 addition & 1 deletion SGLKit/Shaders/Copy.vert
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//
// Copyright 2014 Secret Geometry, Inc. All rights reserved.
// Copyright 2017 Secret Geometry, Inc. All rights reserved.
//

VERT_IN vec4 position;
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2 changes: 1 addition & 1 deletion SGLKit/Shaders/Fragment.glsl
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//
// Copyright 2014 Secret Geometry, Inc. All rights reserved.
// Copyright 2017 Secret Geometry, Inc. All rights reserved.
//

#ifndef FRAGMENT_GLSL
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2 changes: 1 addition & 1 deletion SGLKit/Shaders/Utilities.glsl
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//
// Copyright 2014 Secret Geometry, Inc. All rights reserved.
// Copyright 2017 Secret Geometry, Inc. All rights reserved.
//

#ifndef UTILITIES_GLSL
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2 changes: 1 addition & 1 deletion SGLKit/Shaders/Vertex.glsl
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//
// Copyright 2014 Secret Geometry, Inc. All rights reserved.
// Copyright 2017 Secret Geometry, Inc. All rights reserved.
//

#ifndef VERTEX_GLSL
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2 changes: 1 addition & 1 deletion SGLKit/osx/SGLMacSceneView.h
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//
// Copyright 2014 Secret Geometry, Inc. All rights reserved.
// Copyright 2017 Secret Geometry, Inc. All rights reserved.
//

#import <Cocoa/Cocoa.h>
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2 changes: 1 addition & 1 deletion SGLKit/osx/SGLMacSceneView.mm
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//
// Copyright 2014 Secret Geometry, Inc. All rights reserved.
// Copyright 2017 Secret Geometry, Inc. All rights reserved.
//

#import "SGLMacSceneView.h"
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2 changes: 1 addition & 1 deletion SGLKit/osx/SGLMacView.h
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//
// Copyright 2014 Secret Geometry, Inc. All rights reserved.
// Copyright 2017 Secret Geometry, Inc. All rights reserved.
//

#import <Cocoa/Cocoa.h>
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2 changes: 1 addition & 1 deletion SGLKit/osx/SGLMacView.mm
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//
// Copyright 2014 Secret Geometry, Inc. All rights reserved.
// Copyright 2017 Secret Geometry, Inc. All rights reserved.
//

#import "SGLMacView.h"
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