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[package] | ||
name = "minecrab" | ||
version = "0.1.0" | ||
edition = "2021" | ||
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html | ||
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[dependencies] | ||
anyhow = "1" | ||
bytemuck = { version = "1.12", features = [ "derive" ] } | ||
byteorder = "1.4" | ||
flate2 = "1.0" | ||
fnv = "1.0.7" | ||
font-awesome = "0.2" | ||
futures = "0.3" | ||
glam = "0.21" | ||
hecs = "0.9" | ||
hex = "0.4" | ||
image = "0.24" | ||
imgui = "0.8" | ||
imgui-wgpu = "0.20" | ||
imgui-winit-support = { version = "0.8", features = ["winit-26"] } | ||
intmap = "2.0.0" | ||
log = "0.4" | ||
nibble_vec = "0.1.0" | ||
pretty_env_logger = "0.4" | ||
profiling = { version = "1.0.7", features = ["profile-with-tracy"] } | ||
raw-cpuid = "10.6" | ||
serde = { version = "1.0", features = ["derive"] } | ||
serde_json = "1.0" | ||
tokio = { version = "1.21.2", features = ["full"] } | ||
tracy-client = "0.14.1" | ||
wgpu = { version = "0.13", features = ["spirv"] } | ||
winit = "0.26" | ||
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[build-dependencies] | ||
rustc_version = "0.4.0" | ||
shaderc = "0.8" | ||
version = "3.0.0" | ||
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[profile.dev.package.miniz_oxide] | ||
opt-level = 3 | ||
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# [profile.release] | ||
# opt-level = 3 | ||
# lto = true | ||
# overflow-checks = false | ||
# strip = "debuginfo" | ||
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use std::{ | ||
fs::File, | ||
io::{Read, Write}, | ||
path::Path, | ||
}; | ||
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fn resolve_include( | ||
requested_file: &str, | ||
_rtype: shaderc::IncludeType, | ||
_source_file: &str, | ||
_depth: usize, | ||
) -> shaderc::IncludeCallbackResult { | ||
let p = Path::new("src/shaders/").join(requested_file); | ||
if let Ok(mut f) = File::open(p) { | ||
let mut inc_source = String::new(); | ||
f.read_to_string(&mut inc_source).unwrap(); | ||
Ok(shaderc::ResolvedInclude { | ||
resolved_name: "src/shaders/".to_string() + requested_file, | ||
content: inc_source, | ||
}) | ||
} else { | ||
// TODO: Maybe give the reason? | ||
Err("Could not open file".to_string()) | ||
} | ||
} | ||
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fn main() -> std::io::Result<()> { | ||
let compiler = shaderc::Compiler::new().unwrap(); | ||
let mut options = shaderc::CompileOptions::new().unwrap(); | ||
options.set_source_language(shaderc::SourceLanguage::HLSL); | ||
options.set_include_callback(resolve_include); | ||
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macro_rules! compile_shader { | ||
($path:expr) => { | ||
println!(concat!(concat!("cargo:rerun-if-changed=", $path), ".hlsl")); | ||
let mut source = String::new(); | ||
let mut f = File::open(concat!($path, ".hlsl"))?; | ||
f.read_to_string(&mut source)?; | ||
let spv_vs = compiler | ||
.compile_into_spirv( | ||
&source, | ||
shaderc::ShaderKind::Vertex, | ||
concat!($path, ".hlsl"), | ||
"vs_main", | ||
Some(&options), | ||
) | ||
.expect("VS compilation failed"); | ||
let spv_fs = compiler | ||
.compile_into_spirv( | ||
&source, | ||
shaderc::ShaderKind::Fragment, | ||
concat!($path, ".hlsl"), | ||
"fs_main", | ||
Some(&options), | ||
) | ||
.expect("FS compilation failed"); | ||
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println!("Successfully compiled shader {}", $path); | ||
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File::create(concat!($path, ".vs.spv"))?.write_all(spv_vs.as_binary_u8())?; | ||
File::create(concat!($path, ".fs.spv"))?.write_all(spv_fs.as_binary_u8())?; | ||
}; | ||
} | ||
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compile_shader!("src/shaders/chunk"); | ||
compile_shader!("src/shaders/debug_lines"); | ||
compile_shader!("src/shaders/debug_cube"); | ||
compile_shader!("src/shaders/post/fxaa"); | ||
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let path = Path::new(&std::env::var("OUT_DIR").unwrap()).join("build_info.rs"); | ||
let mut output_file = File::create(&path).expect("Failed to create `build_info.rs`"); | ||
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output_file | ||
.write_fmt(format_args!( | ||
"pub const RUSTC_VERSION: &'static str = \"{}\";\n", | ||
rustc_version::version().unwrap().to_string() | ||
)) | ||
.expect("Failed to write RUST_VERSION constant"); | ||
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output_file | ||
.write_fmt(format_args!( | ||
"pub const CRATE_VERSION: &'static str = \"{}\";\n", | ||
version::version!() | ||
)) | ||
.expect("Failed to write RUST_VERSION constant"); | ||
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Ok(()) | ||
} |
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cargo build --release && \ | ||
./verify_shaders.sh && \ | ||
RUST_LOG=info,wgpu_hal=warn,wgpu_core=warn,winit=warn ./target/release/minecrab |
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use std::{fmt::Debug, num::NonZeroU32}; | ||
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use glam::Vec3; | ||
use hecs::{Entity, World}; | ||
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// In units (aka blocks) per second | ||
pub const VELOCITY_UNIT: f32 = (1. / 8000.) * 20.; | ||
// pub const VELOCITY_UNIT: f32 = (1. / 8000.); | ||
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pub struct Position(pub Vec3); | ||
pub struct Velocity(pub Vec3); | ||
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pub fn update_velocity(world: &mut World, delta: f32) { | ||
for (e, (pos, vel)) in world.query::<(&mut Position, &Velocity)>().iter() { | ||
// FIXME: We're not moving in Y, because the lack of block collision makes mobs phase through the ground | ||
let temp_vel = Vec3::new(vel.0.x, 0., vel.0.z); | ||
pos.0 += temp_vel * delta; | ||
} | ||
} | ||
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pub fn get_or_insert(world: &mut World, eid: i32) -> Entity { | ||
// println!("{:?}", NonZeroU32::new(eid as u32)); | ||
let ent = Entity::from_bits(eid as u64 | (1 << 32)).unwrap(); | ||
if world.get::<(&Position)>(ent).is_ok() { | ||
ent | ||
} else { | ||
world.spawn_at(ent, (Position(Vec3::default()), Velocity(Vec3::default()))); | ||
ent | ||
} | ||
} | ||
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impl Debug for Position { | ||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { | ||
f.write_fmt(format_args!( | ||
"<{:.2},{:.2},{:.2}>", | ||
self.0.x, self.0.y, self.0.z | ||
)) | ||
} | ||
} |
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pub trait FixedPoint { | ||
fn to_f64(&self) -> f64; | ||
fn from_f64(v: f64) -> Self; | ||
} | ||
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impl FixedPoint for i32 { | ||
fn to_f64(&self) -> f64 { | ||
(*self as f64) / 32.0 | ||
} | ||
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fn from_f64(v: f64) -> Self { | ||
(v * 32.0) as Self | ||
} | ||
} | ||
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impl FixedPoint for i8 { | ||
fn to_f64(&self) -> f64 { | ||
(*self as f64) / 32.0 | ||
} | ||
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fn from_f64(v: f64) -> Self { | ||
(v * 32.0) as Self | ||
} | ||
} |
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