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Talks and Publications
markusTraber edited this page Jul 10, 2020
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- Timur Doumler on Audio & Hardware (2016)
- Timur Doumler on Audio Programming (2015)
Since early 2017 I have been collecting video synchronized with information from a car’s on-board computer (speed, engine RPM, stability, temperature, etc.). I built a database of recordings in different locations and environmental conditions : day and night during the four seasons, off-road and in urban settings, driving through fog and storms, etc. The videos and automotive data captured feed a sampling system that uses signal processing, data analysis and computer vision algorithms to sort the content statistically. The system assembles an endless video as it oscillates between calm and agitated states by modifying parameters related to sounds, images, the car’s activity and the environment in which it’s located.
- Game Music Generation From Video https://mc.ai/game-music-generation-from-video/
- Melodrive — Adaptive AI Solutions: https://www.youtube.com/watch?v=AIbR-s_Rkvs
- Valerio Velardo - The Sound of AI: https://www.youtube.com/channel/UCZPFjMe1uRSirmSpznqvJfQ
- Experience-Driven Procedural Music Generation for Games: https://www.researchgate.net/publication/260583920_Experience-Driven_Procedural_Music_Generation_for_Games