
We should count LOC as "lines spent" not "lines produced" - Dijkstra
Senior Graphics Engineer
- New York, NY
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20:39
(UTC -04:00) - https://cwfitz.com
- in/cwfitz
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BVE-Reborn/rend3
BVE-Reborn/rend3 PublicMAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.
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BVE-Reborn/switchyard
BVE-Reborn/switchyard PublicReal-time compute-focused async executor with job pools, thread-local data, and priorities.
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