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Update scenario: Allies and Enemies (#2283)
Divide settings into three categories: Murphy, Missions and Enemies. Switch to using place stations utility. Put some of the initialization processes into the `setGlobals()`, `constructEnvironment()`, and `mainGMButtons()` functions. Switch to a unified player ship names list and a player ship stats list. Better abstraction of get coolant processing. Get rid of underscore indexed loops. Better processing of Arlenian station where the admiral is convalescing. Remove timed mission options. Update goods processing. Make numbers integers for presentation in comms. Remove reference to unused and undefined table. Fix function name reference to commsShip instead of commsStation. Clearer handling of nebulae impacting player ship coolant. Add instant mission end if station with admiral is destroyed instead of waiting for admiral death countdown expiration. Add goods to Cloud City. Clean up end game statistics including checking numbers before adding to stats screen. Switch from double dot concatenation to string.format. Co-authored-by: Xansta <>
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