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guidelines

  • use in-memory store
  • use TDD
  • UI components to serve the functionality

features

  • start a new game
  • update game score
  • finish game
  • get a summary of games in progress

notes on solution

  • I will extract GameScore as a separate entity as it feels like a part of Game that can be tracked and changed quite a lot without changing a parent entity itself, so let's make a separate data set that requires a foreign key to Game

  • Not sure about how to separate filtering and ordering functionality between repository and service, the options are:

    1. I am used to reading data from external sources and usually, it is possible to request filtering and ordering as an input
    2. In the case of in-memory storage - it makes more sense to put filtering and ordering pieces into a service responsibility so that storage does not complete any business logic, just returns data as is

    will proceed with option 2 considering the sandbox implementation

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