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Copyright (c) 2011 stravant | ||
Copyright (c) 2014 Iikka Hauhio | ||
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Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
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The above copyright notice and this permission notice shall be included in | ||
all copies or substantial portions of the Software. | ||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||
THE SOFTWARE. | ||
|
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all: clear classes | ||
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clear: | ||
echo "" >build/game/joku.class | ||
rm build/*/*.class | ||
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classes: | ||
javac -sourcepath src -cp build src/game/TestApp.java -d build | ||
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build/game/WMain.class: src/game/WMain.java | ||
javac -sourcepath src src/game/WMain.java -d build | ||
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nightfall.jar: build/game/WMain.class | ||
jar cvf nightfall.jar -C build/ . |
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[] |
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{ | ||
"nodes" : [ | ||
{ | ||
"name" : "game/main", | ||
"title" : "Root node", | ||
"desc" : "ROOT", | ||
"image" : "NodeHQ.png", | ||
"pos" : [ 0, 0 ], | ||
"warez" : [], | ||
"status" : "open" | ||
} | ||
], | ||
"links" : [] | ||
} |
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{ | ||
"inventory" : { | ||
"agents" : [], | ||
"credits" : 0 | ||
}, | ||
"defeated" : [ | ||
"game/main" | ||
] | ||
} |
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<html> | ||
<body> | ||
<applet archive="nightfall.jar" code="game/TestApp.class" width=1000 height=600></applet> | ||
</body> | ||
</html> |
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<html> | ||
<body> | ||
<applet codebase="build" code="game/TestApp.class" width=300 height=300></applet> | ||
</body> | ||
</html> |
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<?xml version="1.0" encoding="UTF-8"?> | ||
<jnlp spec="1.0+" | ||
href="play.jnlp"> | ||
<information> | ||
<title>Nightfall</title> | ||
<vendor>Iikka</vendor> | ||
</information> | ||
<resources> | ||
<!-- Application Resources --> | ||
<j2se version="1.7+" | ||
href="http://java.sun.com/products/autodl/j2se"/> | ||
<jar href="nightfall.jar" /> | ||
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</resources> | ||
<security> | ||
<all-permissions/> | ||
</security> | ||
<applet-desc main-class="game.TestApp" name="Nightfall" width="1000" height="600"> | ||
</applet-desc> | ||
</jnlp> |
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<html> | ||
<head> | ||
<title>Java-nightfall Data File Reference</title> | ||
</head> | ||
<body> | ||
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<h1>Java-nightfall Reference</h1> | ||
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<h2>NodeData.json</h2> | ||
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<table border=1> | ||
<tr><th colspan=4 style="padding:10px;">Root Node</th></tr> | ||
<tr><th>Name</th><th>Value</th><th>Default value</th><th>Description</th></tr> | ||
<tr><td>"nodes"</td> | ||
<td><tt>[</tt><i>node...</i><tt>]</tt></td><td><b>REQUIRED</b></td> | ||
<td>The list of nodes</td></tr> | ||
<tr><td>"links"</td> | ||
<td><tt>[[</tt><i>nodename</i><tt>,</tt> <i>nodename</i><tt>]<i>...</i>]</tt></td><td><b>REQUIRED</b></td> | ||
<td>A list of links between nodes</td></tr> | ||
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<tr><th colspan=4 style="padding:10px;">node</th></tr> | ||
<tr><th>Name</th><th>Value</th><th>Default value</th><th>Description</th></tr> | ||
<tr><td>"name"</td> | ||
<td><i>string</i></td><td><b>REQUIRED</b></td> | ||
<td>The name used to indentify node in the code</td></tr> | ||
<tr><td>"title"</td> | ||
<td><i>string</i></td><td><b>REQUIRED</b></td> | ||
<td>The name of the node shown to the user</td></tr> | ||
<tr><td>"desc"</td> | ||
<td><i>string</i></td><td><b>REQUIRED</b></td> | ||
<td>The description of the node</td></tr> | ||
<tr><td>"image"</td> | ||
<td><i>string</i></td><td><b>REQUIRED</b></td> | ||
<td>The icon of the node</td></tr> | ||
<tr><td>"pos"</td> | ||
<td><tt>[</tt><i>integer</i><tt>,</tt> <i>integer</i><tt>]</tt></td><td><b>REQUIRED</b></td> | ||
<td>The position of the node</td></tr> | ||
<tr><td>"battle"</td> | ||
<td><i>string</i></td><td><b>REQUIRED IF "warez" IS NOT PRESENT</b></td> | ||
<td>The databattle</td></tr> | ||
<tr><td>"warez"</td> | ||
<td><tt>[</tt><i>item...</i><tt>]</tt></td><td><b>REQUIRED IF "battle" IS NOT PRESENT</b></td> | ||
<td>The list of warez items</td></tr> | ||
<tr><td>"status"</td> | ||
<td><tt>"unknown"</tt>, <tt>"visible"</tt> or <tt>"open"</tt></td><td><tt>"unknown"</tt></td> | ||
<td>The status of the node</td></tr> | ||
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<tr><th colspan=4 style="padding:10px;">item</th></tr> | ||
<tr><th>Name</th><th>Value</th><th>Default value</th><th>Description</th></tr> | ||
<tr><td>"agent"</td> | ||
<td><i>string</i></td><td><b>REQUIRED</b></td> | ||
<td>The name of the agent</td></tr> | ||
<tr><td>"value"</td> | ||
<td><i>integer</i></td><td><b>REQUIRED</b></td> | ||
<td>The value of the item</td></tr> | ||
</table> | ||
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<h2>BattleData.json</h2> | ||
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<b>The root node is a list</b> | ||
<br/> | ||
<table border=1> | ||
<tr><th colspan=4 style="padding:10px;">battle</th></tr> | ||
<tr><th>Name</th><th>Value</th><th>Default value</th><th>Description</th></tr> | ||
<tr><td>"name"</td> | ||
<td><i>string</i></td><td><b>REQUIRED</b></td> | ||
<td>The name used to indentify battle in the code</td></tr> | ||
<tr><td>"size"</td> | ||
<td><tt>[</tt><i>integer</i><tt>,</tt> <i>integer</i><tt>]</tt></td><td><b>REQUIRED</b></td> | ||
<td>The size of the battle</td></tr> | ||
<tr><td>"uploads"</td> | ||
<td><tt>[</tt><tt>[</tt><i>integer</i><tt>,</tt> <i>integer</i><tt>]</tt><i>...</i><tt>]</tt></td><td><b>REQUIRED</b></td> | ||
<td>The list of upload slot locations</td></tr> | ||
<tr><td>"units"</td> | ||
<td><tt>[</tt><i>unit...</i><tt>]</tt></td><td><b>REQUIRED</b></td> | ||
<td>The list of enemy units</td></tr> | ||
<tr><td>"credits"</td> | ||
<td><tt>[</tt><i>credit...</i><tt>]</tt></td><td><b>REQUIRED</b></td> | ||
<td>The list of credit slots</td></tr> | ||
<tr><td>"reward"</td> | ||
<td><i>integer</i></td><td><tt>0</tt></td> | ||
<td>The credit bonus</td></tr> | ||
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<tr><th colspan=4 style="padding:10px;">unit</th></tr> | ||
<tr><th>Name</th><th>Value</th><th>Default value</th><th>Description</th></tr> | ||
<tr><td>"name"</td> | ||
<td><i>string</i></td><td><b>REQUIRED</b></td> | ||
<td>The name of the agent</td></tr> | ||
<tr><td>"pos"</td> | ||
<td><tt>[</tt><i>integer</i><tt>,</tt> <i>integer</i><tt>]</tt></td><td><b>REQUIRED</b></td> | ||
<td>The position of the agent</td></tr> | ||
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<tr><th colspan=4 style="padding:10px;">credit</th></tr> | ||
<tr><th>Name</th><th>Value</th><th>Default value</th><th>Description</th></tr> | ||
<tr><td>"amount"</td> | ||
<td><i>integer</i></td><td><b>REQUIRED</b></td> | ||
<td>The amount</td></tr> | ||
<tr><td>"pos"</td> | ||
<td><tt>[</tt><i>integer</i><tt>,</tt> <i>integer</i><tt>]</tt></td><td><b>REQUIRED</b></td> | ||
<td>The position of the agent</td></tr> | ||
</table> | ||
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<h2>MessageData.json</h2> | ||
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<b>The root node is a list</b> | ||
<br/> | ||
<table border=1> | ||
<tr><th colspan=4 style="padding:10px;">message</th></tr> | ||
<tr><th>Name</th><th>Value</th><th>Default value</th><th>Description</th></tr> | ||
<tr><td>"name"</td> | ||
<td><i>string</i></td><td><b>REQUIRED</b></td> | ||
<td>The name used to indentify message in the code</td></tr> | ||
<tr><td>"title"</td> | ||
<td><i>string</i></td><td><b>REQUIRED</b></td> | ||
<td>The title of the message</td></tr> | ||
<tr><td>"text"</td> | ||
<td><i>string</i></td><td><b>REQUIRED</b></td> | ||
<td>The content of the message</td></tr> | ||
<tr><td>"image"</td> | ||
<td><i>string</i></td><td><b>REQUIRED</b></td> | ||
<td>The avatar of the sender</td></tr> | ||
<tr><td>"show after"</td> | ||
<td><i>event</i></td><td><b>NOT REQUIRED</b></td> | ||
<td>Show the message after this event</td></tr> | ||
<tr><td>"buttons"</td> | ||
<td><tt>[</tt><i>button...</i><tt>]</tt></td><td><b>REQUIRED</b></td> | ||
<td>Buttons</td></tr> | ||
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<tr><th colspan=4 style="padding:10px;">event</th></tr> | ||
<tr><th>Name</th><th>Value</th><th>Default value</th><th>Description</th></tr> | ||
<tr><td>"event"</td> | ||
<td><tt>"victory"</tt>,<br/><tt>"defeat"</tt><br/>or <tt>"newgame"</tt></td><td><b>REQUIRED</b></td> | ||
<td>A victory event is fired when players wins a level and a defeat level when a level is lost. The newgame event is fired on the very first time the player opens the game.</td></tr> | ||
<tr><td>"battle"</td> | ||
<td><i>string</i></td><td><b>REQUIRED IF THE EVENT IS "victory" OR "defeat"</b></td> | ||
<td>The databattle player wins or loses</td></tr> | ||
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<tr><th colspan=4 style="padding:10px;">button</th></tr> | ||
<tr><th>Name</th><th>Value</th><th>Default value</th><th>Description</th></tr> | ||
<tr><td>"text"</td> | ||
<td><i>string</i></td><td><b>REQUIRED</b></td> | ||
<td>The text</td></tr> | ||
<tr><td>"onclick"</td> | ||
<td><tt>[</tt><i>action...</i><tt>]</tt></td><td><b>REQUIRED</b></td> | ||
<td>A list of actions</td></tr> | ||
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<tr><th colspan=4 style="padding:10px;">action</th></tr> | ||
<tr><th>Name</th><th>Value</th><th>Default value</th><th>Description</th></tr> | ||
<tr><td>"action"</td> | ||
<td><tt>"close"</tt>,<br/> | ||
<tt>"show message"</tt>,<br/> | ||
<tt>"open databattle"</tt>,<br/> | ||
<tt>"open node"</tt>,<br/> | ||
<tt>"set visible"</tt>,<br/> | ||
<tt>"give agent"</tt><br/> | ||
or <tt>"give credit"</tt></td><td><b>REQUIRED</b></td> | ||
<td>The name of the action. | ||
<ul><li>"close" closes the message window.</li> | ||
<li>"show message" opens a new message.</li> | ||
<li>"open databattle" opens a databattle (node, if present, is not marked defeated in victory).</li> | ||
<li>"open node" opens a databattle in a node.</li> | ||
<li>"set visible" sets a node visible, but not playable.</li> | ||
<li>"give agent" gives a new agent to the player.</li> | ||
<li>"give credit" gives some credit to the player.</li></ul></td></tr> | ||
<tr><td>"name"</td> | ||
<td><i>string</i></td><td><b>REQUIRED IF THE ACTION IS "show message", "open databattle", "open node", "set visible" OR "give agent"</b></td> | ||
<td>The name of the message, databattle, node or agent.</td></tr> | ||
<tr><td>"amount"</td> | ||
<td><i>integer</i></td><td><b>REQUIRED IF THE ACTION IS "give credit"</b></td> | ||
<td>The amount credit given.</td></tr> | ||
</table> | ||
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<h2>AgentData.json</h2> | ||
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<b>The root node is a list</b> | ||
<br/> | ||
<table border=1> | ||
<tr><th colspan=4 style="padding:10px;">agent</th></tr> | ||
<tr><th>Name</th><th>Value</th><th>Default value</th><th>Description</th></tr> | ||
<tr><td>"name"</td> | ||
<td><i>string</i></td><td><b>REQUIRED</b></td> | ||
<td>The name used to indentify message in the code</td></tr> | ||
<tr><td>"desc"</td> | ||
<td><i>string</i></td><td><b>REQUIRED</b></td> | ||
<td>The description</td></tr> | ||
<tr><td>"color"</td> | ||
<td><tt>"rrggbb"</tt></td><td><b>REQUIRED</b></td> | ||
<td>The color of the agent</td></tr> | ||
<tr><td>"thumb"</td> | ||
<td><i>string</i></td><td><b>REQUIRED</b></td> | ||
<td>The agent icon</td></tr> | ||
<tr><td>"move"</td> | ||
<td><i>integer</i></td><td><b>REQUIRED</b></td> | ||
<td>The speed of the agent.</td></tr> | ||
<tr><td>"size"</td> | ||
<td><i>integer</i></td><td><b>REQUIRED</b></td> | ||
<td>The max size of the agent.</td></tr> | ||
<tr><td>"abilities"</td> | ||
<td><tt>[</tt><i>ability...</i><tt>]</tt></td><td><b>REQUIRED</b></td> | ||
<td>The abilities</td></tr> | ||
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<tr><th colspan=4 style="padding:10px;">ability</th></tr> | ||
<tr><th>Name</th><th>Value</th><th>Default value</th><th>Description</th></tr> | ||
<tr><td>"source"</td> | ||
<td><tt>"BasicAttack"</tt>,<br/> | ||
<tt>"SelfHarmingAttack"</tt>,<br/> | ||
<tt>"ExpandTail"</tt>,<br/> | ||
<tt>"ModifyProperties"</tt><br/> | ||
or <tt>"ModifyGrid"</tt></td><td><b>REQUIRED</b></td> | ||
<td>The ability source. | ||
<ul><li>"BasicAttack" a basic attack.</li> | ||
<li>"SelfHarmingAttack" an attack wich harms both the targent and the agent.</li> | ||
<li>"ExpandTail" expands the tail of the target.</li> | ||
<li>"ModifyProperties" modifies the max size and the move speed of the target.</li> | ||
<li>"ModifyGrid" Adds or deletes sectors.</li></ul></td></tr> | ||
<tr><td>"params"</td> | ||
<td><i>sourceparams</i></td><td><b>REQUIRED</b></td> | ||
<td>A list of parameters to the source.</td></tr> | ||
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<tr><th colspan=4 style="padding:10px;">sourceparams</th></tr> | ||
<tr><th>Name</th><th>Value</th><th>Default value</th><th>Description</th></tr> | ||
<tr><td>"name"</td> | ||
<td><i>string</i></td><td><b>REQUIRED</b></td> | ||
<td>The name</td></tr> | ||
<tr><td>"desc"</td> | ||
<td><i>string</i></td><td><b>REQUIRED</b></td> | ||
<td>The description</td></tr> | ||
<tr><td>"range"</td> | ||
<td><i>integer</i></td><td><b>REQUIRED</b></td> | ||
<td>The range of the ability.</td></tr> | ||
<tr><td>"minsize"</td> | ||
<td><i>integer</i></td><td><b>REQUIRED</b></td> | ||
<td>The min size required to perform.</td></tr> | ||
<tr><td>"self damage"</td> | ||
<td><i>integer</i></td><td><b>REQUIRED IF THE ABILITY IS NOT "BasicAttack"</b></td> | ||
<td>The damage to the performer.</td></tr> | ||
<tr><td>"damage"</td> | ||
<td><i>integer</i></td><td><b>REQUIRED IF THE ABILITY IS "BasicAttack" OR "SelfHarmingAttack"</b></td> | ||
<td>The damage to the target.</td></tr> | ||
<tr><td>"move"</td> | ||
<td><i>integer</i></td><td><b>REQUIRED IF THE ABILITY IS "ModifyProperties"</b></td> | ||
<td>The change of the move speed.</td></tr> | ||
<tr><td>"rsize"</td> | ||
<td><i>integer</i></td><td><b>REQUIRED IF THE ABILITY IS "ModifyProperties"</b></td> | ||
<td>The change of the max size.</td></tr> | ||
<tr><td>"type"</td> | ||
<td><tt>true</tt> or <tt>false</tt></td><td><b>REQUIRED IF THE ABILITY IS "ModifyGrid"</b></td> | ||
<td>True adds sectors and false removes sectors.</td></tr> | ||
</table> | ||
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</body> | ||
</html> |
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