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feat: Added GamepadState that can be updated #88

feat: Added GamepadState that can be updated

feat: Added GamepadState that can be updated #88

Triggered via pull request September 20, 2024 23:01
@Levi-LeschesLevi-Lesches
edited #43
Status Failure
Total duration 13s
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No release type found in pull request title "[feat] Added GamepadState that can be updated". Add a prefix to indicate what kind of release this pull request corresponds to. For reference, see https://www.conventionalcommits.org/ Available types: - build - chore - ci - docs - feat - fix - perf - refactor - revert - style - test
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The following actions uses node12 which is deprecated and will be forced to run on node16: amannn/action-semantic-pull-request@v4. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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The following actions use a deprecated Node.js version and will be forced to run on node20: amannn/action-semantic-pull-request@v4. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/