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Pull requests: godotengine/godot
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Fix crash when calling get_argument_count() on Callable with freed object
bug
cherrypick:4.3
Considered for cherry-picking into a future 4.3.x release
cherrypick:4.4
Considered for cherry-picking into a future 4.4.x release
crash
topic:core
Fix InputEventMouseMotion reference
bug
cherrypick:4.3
Considered for cherry-picking into a future 4.3.x release
cherrypick:4.4
Considered for cherry-picking into a future 4.4.x release
documentation
Restore "Show in File Manager" button functionality in Considered for cherry-picking into a future 4.2.x release
cherrypick:4.3
Considered for cherry-picking into a future 4.3.x release
cherrypick:4.4
Considered for cherry-picking into a future 4.4.x release
topic:editor
ProjectManager
bug
cherrypick:4.2
Set editor's translation domain at root node
bug
cherrypick:4.4
Considered for cherry-picking into a future 4.4.x release
regression
topic:editor
Fix broken negative scaling when using Jolt Physics
bug
cherrypick:4.4
Considered for cherry-picking into a future 4.4.x release
topic:physics
topic:3d
Fix "unused varying" incorrect warning in shaders
bug
cherrypick:4.4
Considered for cherry-picking into a future 4.4.x release
topic:shaders
jolt physics: to_jolt to use get_rotation_quaternion
bug
cherrypick:4.4
Considered for cherry-picking into a future 4.4.x release
topic:physics
topic:3d
Fix crash after changing device language
bug
cherrypick:4.4
Considered for cherry-picking into a future 4.4.x release
crash
platform:android
regression
topic:editor
Fix Android mouse capture issues
bug
cherrypick:4.4
Considered for cherry-picking into a future 4.4.x release
platform:android
topic:input
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