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make a few PostProcessManager methods "package" public
Web #4051: Commit 3dbae48 pushed by pixelflinger
December 12, 2023 19:18 24m 41s main
December 12, 2023 19:18 24m 41s
fix framegraph clear flags for imported targets
Web #4050: Commit 27572e3 pushed by pixelflinger
December 12, 2023 19:18 30m 55s main
December 12, 2023 19:18 30m 55s
Allow post-process materials to update the vertex position
Web #4049: Commit dedf276 pushed by pixelflinger
December 12, 2023 19:18 18m 59s main
December 12, 2023 19:18 18m 59s
Update dependencies to latest (#7423)
Web #4048: Commit 111ad96 pushed by romainguy
December 12, 2023 05:11 19m 38s main
December 12, 2023 05:11 19m 38s
Dynamic "Material constants" support
Web #4047: Commit 2a67152 pushed by pixelflinger
December 12, 2023 00:20 17m 43s main
December 12, 2023 00:20 17m 43s
December 11, 2023 18:41 25m 26s
Bump MATERIAL_VERSION to 49
Web #4045: Commit fdb90f2 pushed by bejado
December 11, 2023 08:16 20m 53s main
December 11, 2023 08:16 20m 53s
Merge branch 'rc/1.49.0' into release
Web #4044: Commit d273838 pushed by bejado
December 11, 2023 08:14 29m 23s release
December 11, 2023 08:14 29m 23s
Bump version to 1.49.1
Web #4043: Commit b3a1cfe pushed by bejado
December 11, 2023 08:14 35m 33s rc/1.49.1
December 11, 2023 08:14 35m 33s
Release Filament 1.49.0
Web #4042: Commit 5418b8c pushed by bejado
December 11, 2023 08:14 15m 24s main
December 11, 2023 08:14 15m 24s
Update NEW_RELEASE_NOTES.md to reflect cherry-pick
Web #4041: Commit 724cab3 pushed by bejado
December 11, 2023 08:11 31m 21s main
December 11, 2023 08:11 31m 21s
Update RELEASE_NOTES
Web #4040: Commit a1de8c9 pushed by bejado
December 11, 2023 08:09 20m 26s rc/1.49.0
December 11, 2023 08:09 20m 26s
Fix bump-version script on Darwin
Web #4039: Commit d9faea2 pushed by bejado
December 11, 2023 03:53 30m 20s main
December 11, 2023 03:53 30m 20s
Fix bump-version script on Darwin
Web #4038: Commit 72765a5 pushed by bejado
December 11, 2023 03:52 31m 44s rc/1.49.0
December 11, 2023 03:52 31m 44s
Bump MATERIAL_VERSION to 49
Web #4037: Commit e1beaba pushed by bejado
December 11, 2023 03:43 39m 34s rc/1.49.0
December 11, 2023 03:43 39m 34s
Generate dummy skinning variants for FL0 mats
Web #4036: Commit ebaee14 pushed by bejado
December 11, 2023 03:19 20m 28s rc/1.49.0
December 11, 2023 03:19 20m 28s
vk: workaround swiftshader spirv no-op issue (#7417)
Web #4035: Commit d4f08da pushed by poweifeng
December 8, 2023 20:06 22m 46s rc/1.49.0
December 8, 2023 20:06 22m 46s
vk: workaround swiftshader spirv no-op issue (#7417)
Web #4034: Commit 6116c2f pushed by poweifeng
December 8, 2023 18:32 32m 38s main
December 8, 2023 18:32 32m 38s
Add camera toe-in setting for stereoscopic testing (#7411)
Web #4033: Commit 95fdba0 pushed by bejado
December 8, 2023 18:04 30m 24s main
December 8, 2023 18:04 30m 24s
Added an option to shorten compile time in Visual Studio (#7408)
Web #4032: Commit 9c56517 pushed by poweifeng
December 8, 2023 17:18 30m 34s main
December 8, 2023 17:18 30m 34s
spirv-headers: fix failed headers check (#7416)
Web #4031: Commit 08f06f4 pushed by poweifeng
December 8, 2023 01:21 36m 18s main
December 8, 2023 01:21 36m 18s
Generate dummy skinning variants for FL0 mats
Web #4030: Commit b1794a8 pushed by elizagamedev
December 7, 2023 23:37 17m 34s main
December 7, 2023 23:37 17m 34s
vk: spec const workaround through runtime spirv modification (#7399)
Web #4029: Commit 56bd287 pushed by poweifeng
December 7, 2023 22:49 20m 11s main
December 7, 2023 22:49 20m 11s
Improve blitting APIs
Web #4028: Commit 5a9c47b pushed by pixelflinger
December 6, 2023 19:22 20m 17s main
December 6, 2023 19:22 20m 17s
Fix typo in getStereoscopicOptions Java (#7410)
Web #4027: Commit 51c2fa2 pushed by bejado
December 6, 2023 19:03 31m 26s main
December 6, 2023 19:03 31m 26s
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