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Support up to 4 side-by-side stereoscopic eyes (#7328)
Web #3976: Commit 06e8b1d pushed by bejado
November 9, 2023 23:34 16m 3s main
November 9, 2023 23:34 16m 3s
Bump version to 1.46.0
Web #3975: Commit 8a27cc8 pushed by bejado
November 9, 2023 18:11 1h 6m 47s rc/1.46.0
November 9, 2023 18:11 1h 6m 47s
Merge branch 'rc/1.45.1' into release
Web #3974: Commit d786d59 pushed by bejado
November 9, 2023 18:10 32m 49s release
November 9, 2023 18:10 32m 49s
Release Filament 1.45.1
Web #3973: Commit 9c351b2 pushed by bejado
November 9, 2023 18:10 24m 10s main
November 9, 2023 18:10 24m 10s
Fix mix-precision quaternion conversions (#7339)
Web #3972: Commit cbc3bb3 pushed by bejado
November 8, 2023 20:39 27m 29s main
November 8, 2023 20:39 27m 29s
Fix mix-precision quaternion conversions (#7339)
Web #3971: Commit 7911690 pushed by bejado
November 8, 2023 20:38 20m 44s rc/1.45.1
November 8, 2023 20:38 20m 44s
Revert "fix a couple shadow stability bugs"
Web #3970: Commit 763950e pushed by bejado
November 8, 2023 20:38 32m 31s rc/1.45.1
November 8, 2023 20:38 32m 31s
Update debug.cpp (#7337)
Web #3969: Commit 0eb851f pushed by poweifeng
November 8, 2023 18:55 14m 38s main
November 8, 2023 18:55 14m 38s
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