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Merge branch 'rc/1.9.12' into release
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Original file line number | Diff line number | Diff line change |
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#version 320 es | ||
precision mediump float; | ||
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layout(set = 0, binding = 0, std140) uniform ParamsBlock { | ||
float level; | ||
} params; | ||
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uniform sampler2D tex; | ||
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layout(location = 0) out highp vec4 color; | ||
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void main() { | ||
color = texelFetch(tex, ivec2(gl_FragCoord.xy), int(params.level)); | ||
} |
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