Releases
v1.5.0
com.google.android.appbundle (v1.5.0)
New Features
Added a new Bundletool method for building AABs (requires 2018.4+ and .NET 4+)
Added API and UI options to replace OBB files with an install-time asset pack
Added API options for customizing file compression within generated APKs
Changes to support minSdkVersion of 22 in Unity 2021.2
Updated bundletool-all.jar from 1.5.0 to 1.6.1
Bug Fixes
Fixed issue #80 : prevent building on Unity 2020.2 and early versions of 2020.3 and 2021.1
Fixed issue #106 : bundletool build-bundle crashed when output file was specified without a parent directory
Other
Removed ability to compile plugin with Unity 5.6, 2017.1, 2017.2, 2017.3, 2018.1, and 2018.2
Require Gradle for all Unity builds
Updated minimum Target SDK version to 29
com.google.play.appupdate (v1.5.0)
Bug Fixes
Return the correct value for ClientVersionStalenessDays
Other
Removed ability to compile plugin with Unity 5.6, 2017.1, 2017.2, 2017.3, 2018.1, and 2018.2
com.google.play.assetdelivery (v1.5.0)
New Features
Added API and UI options to replace OBB files with an install-time asset pack
Other
Removed ability to compile plugin with Unity 5.6, 2017.1, 2017.2, 2017.3, 2018.1, and 2018.2
com.google.play.billing (v3.2.0)
Bug Fixes
Clarified documentation in GooglePlayStoreProrationMode
Other
Removed ability to compile plugin with Unity 5.6, 2017.1, 2017.2, 2017.3, 2018.1, and 2018.2
com.google.play.common (v1.5.0)
Other
Removed ability to compile plugin with Unity 5.6, 2017.1, 2017.2, 2017.3, 2018.1, and 2018.2
com.google.play.core (v1.5.0)
Other
Removed ability to compile plugin with Unity 5.6, 2017.1, 2017.2, 2017.3, 2018.1, and 2018.2
com.google.play.instant (v1.5.0)
New Features
Changes to support minSdkVersion of 22 in Unity 2021.2
Other
Removed ability to compile plugin with Unity 5.6, 2017.1, 2017.2, 2017.3, 2018.1, and 2018.2
Require Gradle for all Unity builds
com.google.play.review (v1.5.0)
Other
Removed ability to compile plugin with Unity 5.6, 2017.1, 2017.2, 2017.3, 2018.1, and 2018.2
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