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hendrikmolder authored Nov 27, 2018
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# kalahbot
COMP34120 Project 1

## Project Plan:

1. Build game engine in Lua, first with MCTS and then with RL if possible.
2. Try reinforcement learning. Start[here.](https://medium.com/emergent-future/simple-reinforcement-learning-with-tensorflow-part-0-q-learning-with-tables-and-neural-networks-d195264329d0)


## Reference Documents:

1. [Monte Carlo Tree Search for Kalah](http://www.cs.du.edu/~sturtevant/papers/im-mcts.pdf)

## Deadlines:

- [ ] 14/10/2018
- Get template code for game playing agent setup locally.
- Finish reading MCTS [1] paper for Kalah.
- [ ] 1/11/2018
- Finish MCTS implementation.
- [ ] 13/12/2018
- Final project submission.

## Running & Developing

The runnable file is `main.lua`. To run the bot, just run that file using `lua main.lua`.
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