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WIP boss stuff.
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Currently, no progress has been made, but I will be working on it.
Only reason I am making this commit is, so I can revert changes to this point after trying to fix the accessory hiding not syncing on world join.
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jakeb072001 committed Feb 22, 2024
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import java.util.function.Predicate;

/**
* Heavy WIP, needs to
* Heavy WIP, needs to:
* Display a boss health bar,
* Track the bosses total health (eg, devourer and twins aren't one entity),
* Attack only players on the same team if player that started the combat was on a team, otherwise only target the player that spawned the boss, and for natural spawns target everyone that was around where the boss spawned,
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