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2.12.903 (2024-12-09)
Minor improvements on our algorithm that manage multiplexed connection.
A) We ensured that when a remote peer sent a Goaway frame, we keep the connection alive just long enough that you may
retrieve all remaining data/response pending.
B) HTTP/3 max stream limit was not calculated properly (and in real time) thus causing undesirable additional latency in rare cases.
C) Implement is_saturated for ConnectionPool to get a hint on whether all allocatable stream are busy.
Removed unused code from older version of urllib3-future HTTPProtocolFactory.has(...) and ResolverFactory.has(...).
Fixed using "very-specific" scheme for supported web extension like ws+wsproto://... for ws=plain websocket and wsproto=implementation.
Reworking the test suite to revamp our coverage target toward 100%.