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#- Dungeon Crawl Stone Soup - Circus Animals edition
###Overview Press lowercase "i" to open your main inventory, and uppercase "I" to open your consumables inventory. Spell details have been moved to the lowercase "s" key. Waiting can still be done with ".", "5", or "Numpad 5".
Food and chopping are no longer something you have to worry about! Player ghosts are gone too.
Some of the most exciting changes can be found in our Species section! Humans are much less boring, and halflings are a little bit magical. Try a kobold - it's a wild ride!
Another important thing to know about are the Effort modes that you can use to run faster, hit harder, or sneak past danger, at the cost of your limited stamina pool.
If you have any questions or feedback, you are welcome to open an issue.
This is a highly experimental crawl fork intended to be a playground for trying out some extreme changes. In the process of experimentation, many things will be broken, game-wise. Eventually some of these broken things might be tested and refined enough to become a non-broken part of the game which may eventually be pulled into the main dcss game.
This will probably eventually get refined enough to become a decent standalone game in it's own right. It will take a lot of testing and refinement to get there though.
There is a Future.md file in the same place as the Readme.md file in the repository that will explain in detail what kinds of things I'm planning on implementing in the future. And the latest up-to-the-minute changes are in the changelog!