I am a former pro game developer/techologist, now working outside games. I'm still a hobbyist game developer and working on my own indie game(s).
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opengametools
opengametools PublicA set of open c++ game development tools that are lightweight, easy-to-integrate and free to use. Currently hosting a magicavoxel .vox full scene loader.
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basis_universal
basis_universal PublicForked from BinomialLLC/basis_universal
Basis Universal GPU Texture Codec
C++ 1
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Celeste
Celeste PublicForked from NoelFB/Celeste
Celeste Bugs & Issue Tracker + some Source Code
C#
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renderer
renderer PublicForked from zauonlok/renderer
A shader-based software renderer written from scratch in C89
C
3 contributions in the last year
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