- This software now compiles on Windows... just need to install CMAKE and MSVC v143 SDK & Co.
- I really didn't think this through... randomly assigning colors means black sometimes goes first.
- Need to distinguish b/w singleplayer meaning vs. AI or singleplayer meaning one player plays both sides
- What to do about virtual destructor... probably not needed anymore with shared_ptrs
- FOR WINDOWS: 'cmake .', then 'cmake --build . --config Release'
- FOR _nix: 'cmake .', then make
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Build assumes you have Protobuf 21.12 installed somewhere CMake can find it... while protobuf is in the externals folder, it is not currently dynamically compiled or linked. Doing one of the below should be enough to make CMake happy.
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FOR WINDOWS: 'cmake .', then 'cmake --build . --config Release --target install'
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FOR *nix: Building protobuf should just be as simple as calling 'cmake .' or 'cmake3', then 'make', then 'sudo make install'.