Restrict assignment timing of readonly field variables so that they are always after Awake #70
unity-build-android.yml
on: pull_request
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Packages/PlayerControl/Runtime/MobilePlayerController.cs(37,22): warning CS0414: The field 'MobilePlayerController.isDebug' is assigned but its value is never used
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Shader warning in 'Hidden/Universal Render Pipeline/LensFlareDataDriven': 'Load': implicit truncation of vector type at /github/workspace/Library/PackageCache/com.unity.render-pipelines.core/Runtime/PostProcessing/Shaders/LensFlareCommon.hlsl(151) (on gles3)
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Shader warning in 'Hidden/Universal Render Pipeline/LensFlareDataDriven': 'Load': implicit truncation of vector type at /github/workspace/Library/PackageCache/com.unity.render-pipelines.core/Runtime/PostProcessing/Shaders/LensFlareCommon.hlsl(151) (on glcore)
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Shader warning in 'Hidden/Universal Render Pipeline/LensFlareDataDriven': 'Load': implicit truncation of vector type at /github/workspace/Library/PackageCache/com.unity.render-pipelines.core/Runtime/PostProcessing/Shaders/LensFlareCommon.hlsl(151) (on vulkan)
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Shader warning in 'Toon': floating point division by zero at /github/workspace/Library/PackageCache/com.unity.render-pipelines.universal/ShaderLibrary/Shadows.hlsl(279) (on gles3)
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Shader warning in 'Toon': floating point division by zero at /github/workspace/Library/PackageCache/com.unity.render-pipelines.universal/ShaderLibrary/Shadows.hlsl(279) (on vulkan)
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Shader warning in 'Toon': loop only executes for 0 iteration(s), forcing loop to unroll at /github/workspace/Library/PackageCache/com.unity.toonshader/Runtime/UniversalRP/Shaders/UniversalToonBody.hlsl(453) (on gles3)
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Shader warning in 'Toon': loop only executes for 0 iteration(s), forcing loop to unroll at /github/workspace/Library/PackageCache/com.unity.toonshader/Runtime/UniversalRP/Shaders/UniversalToonBody.hlsl(453) (on vulkan)
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Shader warning in 'Toon': use of potentially uninitialized variable (GetMainUtsLightByID) at /github/workspace/Library/PackageCache/com.unity.toonshader/Runtime/UniversalRP/Shaders/UniversalToonBody.hlsl(477) (on gles3)
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Shader warning in 'Toon': use of potentially uninitialized variable (GetMainUtsLightByID) at /github/workspace/Library/PackageCache/com.unity.toonshader/Runtime/UniversalRP/Shaders/UniversalToonBody.hlsl(477) (on vulkan)
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