Programming and UE stuff sandbox
- Made with Unreal Engine 5
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Command Pattern
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Serialization
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Convolution Kernels | Disintegration | Distance Field |
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Gerstner Wave | Glass Materials | Jump Flood Algorithm |
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Paint Tech Demo (Unfinished Swan inspired) | Pulse Effect Material | Random Splats |
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Snow Trail | Toon / Cel shading | Wet Surface Material |