This project is about digital and analogue (on-screen and physical) rendering and interaction with data. For details see the challenge page linked above.
We are using lightweight tools like Deck.gl, P5.js, Processing or D3.js to render tessellated hexagons (also known as hex bins) over a map.
- https://deck.gl/docs/api-reference/core/deckgl
- https://github.com/d3/d3-hexbin
- https://openprocessing.org/sketch/1113831
- https://github.com/Turfjs/turf/tree/master/packages/turf-hex-grid
- https://docs.qgis.org/3.16/en/docs/user_manual/processing_algs/qgis/vectorcreation.html