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Updated project to make sure that it works in Unity 2019.1
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lordjesus committed Aug 31, 2019
1 parent afb9574 commit e77c9ea
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Showing 11 changed files with 875 additions and 202 deletions.
967 changes: 772 additions & 195 deletions UnityNEAT/Assembly-CSharp.csproj

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41 changes: 41 additions & 0 deletions UnityNEAT/Packages/manifest.json
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{
"dependencies": {
"com.unity.ads": "2.0.8",
"com.unity.analytics": "3.3.2",
"com.unity.collab-proxy": "1.2.16",
"com.unity.package-manager-ui": "2.1.2",
"com.unity.purchasing": "2.0.6",
"com.unity.textmeshpro": "2.0.1",
"com.unity.timeline": "1.0.0",
"com.unity.modules.ai": "1.0.0",
"com.unity.modules.animation": "1.0.0",
"com.unity.modules.assetbundle": "1.0.0",
"com.unity.modules.audio": "1.0.0",
"com.unity.modules.cloth": "1.0.0",
"com.unity.modules.director": "1.0.0",
"com.unity.modules.imageconversion": "1.0.0",
"com.unity.modules.imgui": "1.0.0",
"com.unity.modules.jsonserialize": "1.0.0",
"com.unity.modules.particlesystem": "1.0.0",
"com.unity.modules.physics": "1.0.0",
"com.unity.modules.physics2d": "1.0.0",
"com.unity.modules.screencapture": "1.0.0",
"com.unity.modules.terrain": "1.0.0",
"com.unity.modules.terrainphysics": "1.0.0",
"com.unity.modules.tilemap": "1.0.0",
"com.unity.modules.ui": "1.0.0",
"com.unity.modules.uielements": "1.0.0",
"com.unity.modules.umbra": "1.0.0",
"com.unity.modules.unityanalytics": "1.0.0",
"com.unity.modules.unitywebrequest": "1.0.0",
"com.unity.modules.unitywebrequestassetbundle": "1.0.0",
"com.unity.modules.unitywebrequestaudio": "1.0.0",
"com.unity.modules.unitywebrequesttexture": "1.0.0",
"com.unity.modules.unitywebrequestwww": "1.0.0",
"com.unity.modules.vehicles": "1.0.0",
"com.unity.modules.video": "1.0.0",
"com.unity.modules.vr": "1.0.0",
"com.unity.modules.wind": "1.0.0",
"com.unity.modules.xr": "1.0.0"
}
}
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3 changes: 2 additions & 1 deletion UnityNEAT/ProjectSettings/ProjectVersion.txt
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m_EditorVersion: 5.6.0f3
m_EditorVersion: 2019.1.8f1
m_EditorVersionWithRevision: 2019.1.8f1 (7938dd008a75)
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10 changes: 10 additions & 0 deletions UnityNEAT/ProjectSettings/XRSettings.asset
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{
"m_SettingKeys": [
"VR Device Disabled",
"VR Device User Alert"
],
"m_SettingValues": [
"False",
"False"
]
}
12 changes: 6 additions & 6 deletions UnityNEAT/UnityNEAT.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2017
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UnityNEAT", "UnityNEAT.csproj", "{75381BF7-0DDD-797B-8E12-6EC739B9A5C4}"
# Visual Studio 15
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{3FCB8A85-2CB6-205F-DCE2-9BB59DC2A579}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{75381BF7-0DDD-797B-8E12-6EC739B9A5C4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{75381BF7-0DDD-797B-8E12-6EC739B9A5C4}.Debug|Any CPU.Build.0 = Debug|Any CPU
{75381BF7-0DDD-797B-8E12-6EC739B9A5C4}.Release|Any CPU.ActiveCfg = Release|Any CPU
{75381BF7-0DDD-797B-8E12-6EC739B9A5C4}.Release|Any CPU.Build.0 = Release|Any CPU
{3FCB8A85-2CB6-205F-DCE2-9BB59DC2A579}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{3FCB8A85-2CB6-205F-DCE2-9BB59DC2A579}.Debug|Any CPU.Build.0 = Debug|Any CPU
{3FCB8A85-2CB6-205F-DCE2-9BB59DC2A579}.Release|Any CPU.ActiveCfg = Release|Any CPU
{3FCB8A85-2CB6-205F-DCE2-9BB59DC2A579}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
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