1 - Add the SpriteShadows Script onto any gameObject with a sprite renderer
2 - Enable / Disable Shadows
3 - Enable Motions Vectors for Motion Blur / Temporal Antialiasing effects
4 - Use Context-Menu to apply changes (they'll also be applied on Start)
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Enables Shadows For Sprites - And Motion Vectors In Unity
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ltmx/Unity-Sprite-Shadows
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Enables Shadows For Sprites - And Motion Vectors In Unity
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