Through drawBitmapMesh method, simulating the real water ripple effect.
Add the dependencies to your gradle file:
dependencies {
compile 'com.southernbox:RippleLayout:0.1.0'
}
Add RippleLayout to your layout file:
<com.southernbox.ripplelayout.RippleLayout
android:layout_height="match_parent"
android:layout_width="match_parent">
<!--layout-->
</com.southernbox.ripplelayout.RippleLayout>