Salvation of Mars is a 2D pixel art puzzle platformer where you are an alien that's been imprisoned on Earth - will you be able to get back to Mars?
You start the game by breaking out of your prison cell and out into the main facility. You have no abilities... but as you progress through the game, you get the ability to speed boost, reverse gravity and create a clone of yourself. At the beginning of each level you must pick which ability you want to use to solve the level. It's up to you to decide which ability will be best to solve each puzzle.
Each level contains a range of puzzles and obstacles, like spikes, slime, moving platforms and buttons that activate or deactivate obstacles.
To play the game, pull from the release branch of this repo.
You can open the source code of the game by opening as a project in Unity, or to play the game simply run the executable Run file included in the release branch in the directory salvation_of_mars/Executable/salvation_of_mars.exe
This game was created by Luke Wyeth, Jian Pineda, Breahem Bedi, Matthew Luthi and Cheryl Cheng for Software Development Practice