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Original file line number | Diff line number | Diff line change |
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#include "luv.h" | ||
#include "lhandle.h" | ||
#include <lua.h> | ||
#include <lualib.h> | ||
#include <lauxlib.h> | ||
#include <uv.h> | ||
#include <stdint.h> | ||
#include <string.h> | ||
#include <inttypes.h> | ||
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#if (LUA_VERSION_NUM < 503) | ||
#include "compat-5.3.h" | ||
#endif | ||
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#define ASSERT_BASE(a, operator, b, type, conv) \ | ||
do { \ | ||
volatile type eval_a = (type) (a); \ | ||
volatile type eval_b = (type) (b); \ | ||
if (!(eval_a operator eval_b)) { \ | ||
fprintf(stderr, \ | ||
"Assertion failed in %s on line %d: `%s %s %s` " \ | ||
"(%"conv" %s %"conv")\n", \ | ||
__FILE__, \ | ||
__LINE__, \ | ||
#a, \ | ||
#operator, \ | ||
#b, \ | ||
eval_a, \ | ||
#operator, \ | ||
eval_b); \ | ||
abort(); \ | ||
} \ | ||
} while (0) | ||
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#define ASSERT_OK(a) ASSERT_BASE(a, ==, 0, int64_t, PRId64) | ||
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static lua_State *vm_acquire(uv_loop_t *loop) { | ||
lua_State *L = luaL_newstate(); | ||
if (L == NULL) | ||
return L; | ||
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// Add in the lua standard and compat libraries | ||
luaL_openlibs(L); | ||
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if (loop) | ||
luv_set_loop(L, loop); | ||
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// Get package.loaded so that we can load modules | ||
lua_getglobal(L, "package"); | ||
lua_getfield(L, -1, "loaded"); | ||
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// load luv into uv in advance so that the metatables for async work. | ||
luaL_requiref(L, "uv", luaopen_luv, 0); | ||
lua_setfield(L, -2, "luv"); | ||
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// remove package.loaded | ||
lua_remove(L, -1); | ||
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return L; | ||
} | ||
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static void vm_release(lua_State *L) { lua_close(L); } | ||
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static lua_State* luv_thread_acquire_vm() { | ||
lua_State* L = vm_acquire(NULL); /* create state */ | ||
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lua_pushboolean(L, 1); | ||
lua_setglobal(L, "_THREAD"); | ||
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return L; | ||
} | ||
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static void luv_thread_release_vm(lua_State* L) { | ||
vm_release(L); | ||
} | ||
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static int pmain(lua_State *L) | ||
{ | ||
const char* fn = luaL_checkstring(L, 1); | ||
return luaL_dofile(L, fn); | ||
} | ||
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static void walk_cb(uv_handle_t* handle, void* arg) { | ||
luv_ctx_t* ctx = (luv_ctx_t*)arg; | ||
lua_State* L = ctx->L; | ||
luv_handle_t* data = (luv_handle_t*)handle->data; | ||
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// Skip foreign handles (shared event loop) | ||
lua_rawgeti(L, LUA_REGISTRYINDEX, ctx->ht_ref); | ||
lua_rawgetp(L, -1, data); | ||
if (lua_isnil(L, -1)) { | ||
printf("handle(%s:%p) can be process by Lua\n", | ||
uv_handle_type_name(handle->type), handle); | ||
} else { | ||
printf("handle(%s:%p) can be process by C\n", | ||
uv_handle_type_name(handle->type), handle); | ||
} | ||
lua_pop(L, 2); | ||
} | ||
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static void call_walk(uv_timer_t* handle) { | ||
luv_ctx_t* ctx = (luv_ctx_t*)handle->data; | ||
uv_walk(ctx->loop, walk_cb, ctx); | ||
uv_close((uv_handle_t*)handle, NULL); | ||
} | ||
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int main(int argc, char *argv[]) { | ||
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lua_State *L; | ||
int index; | ||
int res; | ||
int errfunc; | ||
uv_loop_t loop; | ||
uv_timer_t timer_handle; | ||
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if (argc != 2) { | ||
printf("usage: %s luafile\n", argv[0]); | ||
return 1; | ||
}; | ||
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// Hooks in libuv that need to be done in main. | ||
argv = uv_setup_args(argc, argv); | ||
uv_loop_init(&loop); | ||
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luv_set_thread_cb(luv_thread_acquire_vm, luv_thread_release_vm); | ||
// Create the lua state. | ||
L = vm_acquire(&loop); | ||
if (L == NULL) { | ||
fprintf(stderr, "luaL_newstate has failed\n"); | ||
return 1; | ||
}; | ||
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ASSERT_OK(uv_timer_init(&loop, &timer_handle)); | ||
timer_handle.data = luv_context(L); | ||
ASSERT_OK(uv_timer_start(&timer_handle, (uv_timer_cb) call_walk, 800, 0)); | ||
uv_unref((uv_handle_t*) &timer_handle); | ||
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lua_pushcfunction(L, pmain); | ||
lua_pushstring(L, argv[1]); | ||
res = lua_pcall(L, 1, 0, 0); | ||
if (res != 0) { | ||
fprintf(stderr, "lua error: code(%d) with message: %s", res, lua_tostring(L, -1)); | ||
lua_pop(L, 1); | ||
} | ||
uv_run(&loop, UV_RUN_DEFAULT); | ||
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vm_release(L); | ||
uv_loop_close(&loop); | ||
return res; | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,60 @@ | ||
local uv = require('uv') | ||
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local function setTimeout(callback, ms) | ||
local timer = uv.new_timer() | ||
timer:start(ms, 0, function() | ||
uv.walk(function(...) | ||
print('uv.walk() in Main Lua', ...) | ||
end) | ||
timer:stop() | ||
timer:close() | ||
callback() | ||
end) | ||
return timer | ||
end | ||
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setTimeout(function() | ||
print('Main Lua done') | ||
end, 1000) | ||
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local delay = 100 | ||
uv.update_time() | ||
local before = uv.now() | ||
local thread = uv.new_thread(function(delay) | ||
local uv = require('uv') | ||
local t1 = uv.thread_self() | ||
uv.sleep(delay) | ||
local t2 = uv.thread_self() | ||
assert(t1:equal(t2)) | ||
assert(tostring(t1)==tostring(t2)) | ||
_G.print('Runing', uv.thread_self()) | ||
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assert(_THREAD) | ||
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local function setTimeout(callback, ms) | ||
local timer = uv.new_timer() | ||
timer:start(ms, 0, function() | ||
uv.walk(function(...) | ||
print('in thread Lua', ...) | ||
end) | ||
timer:stop() | ||
timer:close() | ||
callback() | ||
end) | ||
return timer | ||
end | ||
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setTimeout(function() | ||
print('thread Lua done') | ||
end, 1000) | ||
uv.run() | ||
end,delay) | ||
print('launch thread:', thread) | ||
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uv.thread_join(thread) | ||
-- uv.update_time() | ||
-- local elapsed = uv.now() - before | ||
-- assert(elapsed >= delay, "elapsed should be at least delay ") | ||
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uv.run() | ||
print('DONE') |