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v3.0.0-beta.3 (better performance, new 3D style properties, WebGL 2) #12897
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* Remove role list from attribution inner container
* Update wording * Rename slot `none` -> `top` --------- Co-authored-by: Stepan Kuzmin <[email protected]>
Bumps [selenium-webdriver](https://github.com/SeleniumHQ/selenium) from 4.11.1 to 4.12.0. - [Release notes](https://github.com/SeleniumHQ/selenium/releases) - [Commits](https://github.com/SeleniumHQ/selenium/commits/selenium-4.12.0) --- updated-dependencies: - dependency-name: selenium-webdriver dependency-type: direct:development update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Bumps [postcss](https://github.com/postcss/postcss) from 8.4.28 to 8.4.29. - [Release notes](https://github.com/postcss/postcss/releases) - [Changelog](https://github.com/postcss/postcss/blob/main/CHANGELOG.md) - [Commits](postcss/postcss@8.4.28...8.4.29) --- updated-dependencies: - dependency-name: postcss dependency-type: direct:development update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Bumps [glob](https://github.com/isaacs/node-glob) from 10.3.3 to 10.3.4. - [Changelog](https://github.com/isaacs/node-glob/blob/main/changelog.md) - [Commits](isaacs/node-glob@v10.3.3...v10.3.4) --- updated-dependencies: - dependency-name: glob dependency-type: direct:development update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Bumps [@babel/eslint-parser](https://github.com/babel/babel/tree/HEAD/eslint/babel-eslint-parser) from 7.22.11 to 7.22.15. - [Release notes](https://github.com/babel/babel/releases) - [Changelog](https://github.com/babel/babel/blob/main/CHANGELOG.md) - [Commits](https://github.com/babel/babel/commits/v7.22.15/eslint/babel-eslint-parser) --- updated-dependencies: - dependency-name: "@babel/eslint-parser" dependency-type: direct:development update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Bumps [eslint-plugin-jsdoc](https://github.com/gajus/eslint-plugin-jsdoc) from 46.5.0 to 46.5.1. - [Release notes](https://github.com/gajus/eslint-plugin-jsdoc/releases) - [Changelog](https://github.com/gajus/eslint-plugin-jsdoc/blob/main/.releaserc) - [Commits](gajus/eslint-plugin-jsdoc@v46.5.0...v46.5.1) --- updated-dependencies: - dependency-name: eslint-plugin-jsdoc dependency-type: direct:development update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Bumps [@babel/core](https://github.com/babel/babel/tree/HEAD/packages/babel-core) from 7.22.11 to 7.22.15. - [Release notes](https://github.com/babel/babel/releases) - [Changelog](https://github.com/babel/babel/blob/main/CHANGELOG.md) - [Commits](https://github.com/babel/babel/commits/v7.22.15/packages/babel-core) --- updated-dependencies: - dependency-name: "@babel/core" dependency-type: direct:development update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
* reduce shadow map sample count * Remove branching in the shaders
* Add cutoff fade range property to model and fill extrusion layers * Add cutoff effect to shaders * Render cutoff when fade range is not zero * Reorder fill extrusion and model layer in 3D playground example * Update debug pages * Add render tests for cutoff fade * Use pixel range for cutoff fade, control cutoff based on LOD pitch limit * Do not render cutoff if range is 1 * Use relative scale for cutoff range * Move cutoff opacity calculation to fragment shader of ground shadow * Cutoff shadow in terrain raster shader * Fix cutoff rendering error with Metal backend * Update render tests * Disable cutoff effect on terrain
* Implement tile coverage for potential shadow casters * Serve extra shadow caster tiles to layers capable of casting shadows - ShadowRenderer.drawShadowPass now uses visible tile coordinates extended with shadow casters * WIP: frustum culling of shadow caster tiles * Update render test expectations * Avoid reloading/re-requesting 404s b3dm * Check if cast shadows is enabled in the lights * Add unit tests * Avoid to parse/create buckets in 2D layers for extra shadowCaster tiles * Fix blank tiles by relayouting tiles which changed their shadow visibility * Update render-test shadows with terrain image * Avoid to create extraShadowCaster tiles for 3D model layers (eg. trees) * Fix render tests by adding minzoom to vector layers and void missing tiles --------- Co-authored-by: Jordi Torres <[email protected]>
* Fix Lights API transition * Scope the Lights and update them when corresponding config changes --------- Co-authored-by: Volodymyr Agafonkin <[email protected]>
* Fix directional light cast-shadow * canCastShadows -> shadowsEnabled * Recalculate Lights on Style.setLights * Use the Style-Spec Lights properties by default
Bumps [actions/checkout](https://github.com/actions/checkout) from 3 to 4. - [Release notes](https://github.com/actions/checkout/releases) - [Changelog](https://github.com/actions/checkout/blob/main/CHANGELOG.md) - [Commits](actions/checkout@v3...v4) --- updated-dependencies: - dependency-name: actions/checkout dependency-type: direct:production update-type: version-update:semver-major ... Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Bumps [@babel/core](https://github.com/babel/babel/tree/HEAD/packages/babel-core) from 7.22.15 to 7.22.17. - [Release notes](https://github.com/babel/babel/releases) - [Changelog](https://github.com/babel/babel/blob/main/CHANGELOG.md) - [Commits](https://github.com/babel/babel/commits/v7.22.17/packages/babel-core) --- updated-dependencies: - dependency-name: "@babel/core" dependency-type: direct:development update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Bumps [rollup](https://github.com/rollup/rollup) from 3.28.1 to 3.29.1. - [Release notes](https://github.com/rollup/rollup/releases) - [Changelog](https://github.com/rollup/rollup/blob/master/CHANGELOG.md) - [Commits](rollup/rollup@v3.28.1...v3.29.1) --- updated-dependencies: - dependency-name: rollup dependency-type: direct:development update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Bumps [eslint-plugin-jsdoc](https://github.com/gajus/eslint-plugin-jsdoc) from 46.5.1 to 46.6.0. - [Release notes](https://github.com/gajus/eslint-plugin-jsdoc/releases) - [Changelog](https://github.com/gajus/eslint-plugin-jsdoc/blob/main/.releaserc) - [Commits](gajus/eslint-plugin-jsdoc@v46.5.1...v46.6.0) --- updated-dependencies: - dependency-name: eslint-plugin-jsdoc dependency-type: direct:development update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
* Compute evaluated height for symbols over fill extrusions. dynamic style POI changed to support it for POI * render elevated symbols * Optimizing fill extrusion lookup and zOffset buffer upload frequency * building index file * Landmarks * symbol placement sorting tiles by Y and within tiles by z offset SymbolInstance struct: - add zOffset field - reorder symbol instance struct array to fit the additional float within the same size. Rename symbol-z-elevation property to symbol-z-from-buildings Sort tiles by viewport Y and sort within tile by z offset. Bookkeep when there are changes in data to avoid unnecessary buffer upload and resorting. In this PR, didn't want to "fix" viewport y sorting across tiles, deliberately disabled after #5150 (comment). Instead, z offset sorts tiles by viewport y and then by z offset. * lint and flow fixes * render tests landmark-z-offset-scale-munich-museum validates the path where elevation is fetched from fill extrusion and different scale is used for FE and model layer. * Increase allowed for test/integration/render-tests/regressions/mapbox-gl-js#10170 flaky on windows bot * revert back te renaming to symbol-z-elevate * Port triangle grid offset fix pushed to gl-native in mapbox/mapbox-gl-native-internal#5058 * update test/unit/util/triangle_grid_index.test.js expectations * Explicit documentation about sorting * resolve conflict in debug/dynamic.js. doc update * merge conflict * Increase allowed to cover issues on native linux bots
… creating a new segment in ground effects. (internal-750)
…-749) * fix uninitialised segment vector * minor * add missing logic for skipping bucket if no data is available
* apply transform request to model urls * fixup
* Add render test for brightness update without feature ID * Update features without IDs in ProgramConfigurationSet
* Add instancing support for model layers * Ignore instacing render-tests in webgl1
* Update Node runtime to v20 in the "check-changelog" action * Update actions/checkout * Empty commit to trigger CI
…est (internal-760) gl-js implementation uploads z offset in placement code and this is prone to flickering on zoom change (symbols go down and then up) logged in https://mapbox.atlassian.net/browse/MAPS3D-1051 Added render test for zoom exposed occasional running condition when upload didn't have the array created yet.
* Use node v20 runner in Check Changelog * Update Check PR Requirements
* Draw opaque 3D geometry without blending * Add render test for geometry tile model opacity expression
* Drop WebGL1 * Drop WebGL1 tests * Mock WebGL2 in unit tests * Update WebGL2 flow typings * Drop extStandardDerivatives * Drop extVertexArrayObject
* Reevaluate layer visibility on changing config property * Add unit test
Bumps [rollup](https://github.com/rollup/rollup) from 3.29.1 to 3.29.2. - [Release notes](https://github.com/rollup/rollup/releases) - [Changelog](https://github.com/rollup/rollup/blob/master/CHANGELOG.md) - [Commits](rollup/rollup@v3.29.1...v3.29.2) --- updated-dependencies: - dependency-name: rollup dependency-type: direct:development update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Bumps [eslint-plugin-jsdoc](https://github.com/gajus/eslint-plugin-jsdoc) from 46.6.0 to 46.8.1. - [Release notes](https://github.com/gajus/eslint-plugin-jsdoc/releases) - [Changelog](https://github.com/gajus/eslint-plugin-jsdoc/blob/main/.releaserc) - [Commits](gajus/eslint-plugin-jsdoc@v46.6.0...v46.8.1) --- updated-dependencies: - dependency-name: eslint-plugin-jsdoc dependency-type: direct:development update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
…" (internal-777) This reverts commit 5889d240f440bbcca41360fd52605255ba2c32a8.
Bumps [postcss](https://github.com/postcss/postcss) from 8.4.29 to 8.4.30. - [Release notes](https://github.com/postcss/postcss/releases) - [Changelog](https://github.com/postcss/postcss/blob/main/CHANGELOG.md) - [Commits](postcss/postcss@8.4.29...8.4.30) --- updated-dependencies: - dependency-name: postcss dependency-type: direct:development update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Bumps [@babel/core](https://github.com/babel/babel/tree/HEAD/packages/babel-core) from 7.22.17 to 7.22.20. - [Release notes](https://github.com/babel/babel/releases) - [Changelog](https://github.com/babel/babel/blob/main/CHANGELOG.md) - [Commits](https://github.com/babel/babel/commits/v7.22.20/packages/babel-core) --- updated-dependencies: - dependency-name: "@babel/core" dependency-type: direct:development update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Bumps [puppeteer-core](https://github.com/puppeteer/puppeteer) from 21.1.1 to 21.2.1. - [Release notes](https://github.com/puppeteer/puppeteer/releases) - [Changelog](https://github.com/puppeteer/puppeteer/blob/main/release-please-config.json) - [Commits](puppeteer/puppeteer@puppeteer-core-v21.1.1...puppeteer-core-v21.2.1) --- updated-dependencies: - dependency-name: puppeteer-core dependency-type: direct:development update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Bumps [sinon](https://github.com/sinonjs/sinon) from 15.2.0 to 16.0.0. - [Release notes](https://github.com/sinonjs/sinon/releases) - [Changelog](https://github.com/sinonjs/sinon/blob/main/docs/changelog.md) - [Commits](sinonjs/sinon@v15.2.0...v16.0.0) --- updated-dependencies: - dependency-name: sinon dependency-type: direct:development update-type: version-update:semver-major ... Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
… runtime styling (internal-779) * Report loaded status correctly when model is added using runtime styling * Re-enable model API render tests
Previous code was getting the erroneous idealZom level to compute the extended tilecover. Resulting in an high number of overscaled tiles non necessary to compute the shadows and causing blank vector tiles rendered in some situations
* replace texelFetch temporarily to avoid compilation issues on osx platforms with gl backend * set terrain exaggeration to 0 to eliminate irrelavant differences that cause failures across platforms on native * raise render test threshold
* Use fragment transition options if present * Extract defaultTransition
stepankuzmin
approved these changes
Sep 20, 2023
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See #12829 for more information about the v3 release. Changes since
v3.0.0-beta.2
:✨ Features and improvements
fill-extrusion-cutoff-fade-range
andmodel-cutoff-fade-range
style properties.vertical-range
style property.symbol-z-elevate
style property.Bug fixes 🐞
map
setLights
orsetConfigProperty
.map
transformRequest
option not being applied to model URLs.GL_INVALID_OPERATION: Vertex buffer is not big enough for the draw call
warnings in certain map views.visibility
not being re-evaluated when usingsetConfigProperty
.setStyle
on a map with style imports.tabindex
when the map is not interactive; removerole="list"
from the attribution control; addrole="img"
to markers (h/t @kumiko-haraguchi and @aviroopjana).transition
options from imports.