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This repository has been archived by the owner on May 3, 2020. It is now read-only.

golPlayground is a game of life simulator written in C++ using SFML and TGUI.

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matthieu-locussol/golPlayground

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7ad5282 · Jan 14, 2020

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golPlayground

Author

Matthieu LOCUSSOL - Main developer (dev.matthieu.locussol@gmail.com)

Continuous integration

Platform Build Status Images
Linux pipeline status Debian 9, Ubuntu (14.04, 16.04 & 18.04), Fedora (24, 25, 26, 27 & 28) - GCC 4.9.2+
Windows Build status Visual Studio 2015, 2017 & 2019 (Win32 & x64)
Mac OS Build Status Xcode (7.3, 8, 9, 10 & 11) - Clang

Description

golPlayground is a game of life simulator written in C++ using SFML and TGUI. As described by John Horton Conway in 1970, this game is a Turing complete cellular automata.