JavaScript Boilerplate is the collection of best practices using a design pattern (Global Abatement) with the use of defined namespaces that would help you to protect our code. It is developed in a modular way with some commonly used utility methods provided that you would find useful for common operations. It is equipped with the configuration file in the form of an object literal that can be used to store global objects, config ids, URLs or textual strings. This framework has been designed to work as a ready to use template that you can build further in your projects as needed as it outlines the framework neatly and exhibits an approach to extend it.
- Have added the Jasmine Test Suite to unit test the boilerplate code with or without PhantomJS, one can fire up the same through Chrome as well
- Grunt build has been enhanced tremendously
- JavaScript syntax highlighting has been added
MODULE
has renamed toJSB
for better JavaScript semantics- Travis CI has been kicked off
- Made several small changes like
use strict
, dir changes, css fixes, additional grunt plug-ins also have been added etc.
-
src/index.html
- An html help file illustrating helper functions. -
src/js/_config.js
- Config is having general details that will be commonly used across the application. Parameters like URLs, services, theme to be used within the application. -
src/js/_helper.js
- Helper utility functions that are required across different modules or even within a single module. -
src/js/_main.js
- It defines the main module. We have used IIFE (Intermediately invoking function expression) namespacing and global abatement in this logic. JSB is main namespace that has been defined and JSB.helper is one of the components. -
src/css/style.css
- Style sheets for the html help file.
-
Clone the repository using the quick start guide. To get started include the JS files in your js directory.
The starting point is the
src/js/_main.js
file which has defined the main module and the component to be used. If you were to observe the code,(function (JSB, $, undefined) { ...... (2) })(window.JSB = window.JSB || {}, jQuery);
The above code defines the
JSB
namespace and also passes true values ofjquery
andundefined
to the inner component. Instead ofJSB
you can define your project name or application name as well and that would become your global namespace under which all the other components should be declared/defined. For e.g. if it is a project nameMYPROJECT
instead ofJSB
you can even writeMYPROJECT
as well.Once you have defined the wrapper (global namespace), you can start of modules inside the global namespace.
-
The second step would be to define the components, which can be page level or widget level too.
JSB.subModule = (function () { function _subModule() { ... (3) } return new _subModule() })();
The above code has defined a component called helper as a sub module of
JSB
namespace.JSB.helper
holds an object that gets returned throughnew _subModule()
. We can define all the functions that we want for the helper module inside the function_subModule()
. -
The third step would be to define the private values, private functions , privileged functions etc. within the
_subModule
function. Comments have been provided as to which one is a private function and which is a privileged one. At the end of the function theinit()
function is exposed which in turn returns the object itself. When the object is returned all the privileged functions are exposed along with it and are accessible outside. -
Next is the
src/js/_config.js
file, which has all the global parameters that needs to be leveraged across the application. Think of this file/module as a container file to define your global variables, URLS etc. It is globally available inside theJSB
namespace and we can access the parameters by specifyingJSB.config.param
to get its value in any other component. Here it has been primarily defined as an object literal as everything needs to be exposed globally. -
For creating utility methods to be used across application, you can leverage the
src/js/_helper.js
file. It works on the same principle as thesrc/js/_main.js
. For E.g. the way to access a helper function outside the module would beJSB.helper.getCookie
for thegetCookie
function.
Clone the git repo - git clone git://github.com/mdarif/JavaScript-Boilerplate.git
- or download it
You can also get the JavaScript Boilerplate through npm if you have already installed node.
npm install javascript-boilerplate
*Make sure, you should have node installed on your machine before running npm
command
Install Grunt.
OR
###Follow the below instructions to install and setup the Grunt
Install Grunt CLI, this will put the grunt command in your system path, allowing it to be run from any directory.
$ npm install -g grunt-cli
Now install Grunt
$ npm install grunt
You should also install all the dependencies
$ npm install
###Follow the below instructions to install and setup the compass task
Run this task with the grunt compass
command.
Compass is an open-source authoring framework for the Sass css preprocessor. It helps you build stylesheets faster with a huge library of Sass mixins and functions, advanced tools for spriting, and workflow improvements including file based Sass configuration and a simple pattern for building and using Compass extensions.
This task requires you to have Ruby, Sass, and Compass >=0.12.2 installed. If you're on OS X or Linux you probably already have Ruby installed; test with ruby -v
in your terminal. When you've confirmed you have Ruby installed, run gem update --system && gem install compass
to install Compass and Sass.
Fire up the grunt server command and see the preview in browser with live-reload enabled for app
folder content
$ grunt server
$ grunt
You should be able to see the below message for a successful build and a folder name dist
has been created with all the expected output, parallel to src
folder, with all the tasks completed.
Done, without errors.
$ grunt test
We use jasmine as a unit testing framework to test our boilerplate code, as of now it's been only done for _.main.js
, you would get all the test done in the next release.
Anyone and everyone is welcome to contribute.
See LICENSE