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July 2, 2020
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walbourn committed Jul 2, 2020
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2 changes: 1 addition & 1 deletion .nuget/directxmesh_desktop_2017.nuspec
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<description>This version is for Windows desktop applications using Visual Studio 2017 or Visual Studio 2019 and supports Windows 7 / DirectX 11.

DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.</description>
<releaseNotes>Matches the June 1, 2020 release on GitHub.</releaseNotes>
<releaseNotes>Matches the July 2, 2020 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkID=324981</projectUrl>
<icon>images\icon.jpg</icon>
<license type="expression">MIT</license>
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2 changes: 1 addition & 1 deletion .nuget/directxmesh_desktop_win10.nuspec
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<description>This version is for Windows desktop applications using Visual Studio 2017 or Visual Studio 2019 and supports Windows 10 including both DirectX 11 and DirectX 12.

DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.</description>
<releaseNotes>Matches the June 1, 2020 release on GitHub.</releaseNotes>
<releaseNotes>Matches the July 2, 2020 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkID=324981</projectUrl>
<icon>images\icon.jpg</icon>
<license type="expression">MIT</license>
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2 changes: 1 addition & 1 deletion .nuget/directxmesh_uwp.nuspec
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<description>This version is for Universal Windows Platform apps on Windows 10 using Visual Studio 2017 or Visual Studio 2019.

DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.</description>
<releaseNotes>Matches the June 1, 2020 release on GitHub.</releaseNotes>
<releaseNotes>Matches the July 2, 2020 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkID=324981</projectUrl>
<icon>images\icon.jpg</icon>
<license type="expression">MIT</license>
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3 changes: 3 additions & 0 deletions HISTORY.md
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## Release History

### July 2, 2020
* Minor warning fixes for VS 2019 (16.7)

### June 1, 2020
* New functions **ComputeMeshlets** and **ComputeCullData** for use with Direct3D 12 Mesh Shaders
* Converted to typed enum bitmask flags (see release notes for details on this potential *breaking change*)
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2 changes: 1 addition & 1 deletion README.md
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Copyright (c) Microsoft Corporation. All rights reserved.

**June 1, 2020**
**July 2, 2020**

This package contains DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.

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