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(chore): Add DirectX11 to README
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hyblocker committed Oct 29, 2024
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Expand Up @@ -168,13 +168,13 @@ The provided backends on the other hand are not intended to be used directly by

### Backends

| Platform \ Renderer | OpengGL 2 | OpengGL 3 | Vulkan | SDLrenderer |
|---------------------|:---------:|:---------:|:---------:|:-----------:|
| Win32 | ✔️ | | ✔️ | |
| X11 | ✔️ | | | |
| SFML | ✔️ | | | |
| GLFW | ✔️ | ✔️ | ✔️ | |
| SDL¹ | ✔️ | ✔️² | ✔️ | ✔️ |
| Platform \ Renderer | OpengGL 2 | OpengGL 3 | Vulkan | SDLrenderer | DirectX11 |
|---------------------|:---------:|:---------:|:---------:|:-----------:|:-----------:|
| Win32 | ✔️ | | ✔️ | | ✔️ |
| X11 | ✔️ | | | | |
| SFML | ✔️ | | | | |
| GLFW | ✔️ | ✔️ | ✔️ | | ✔️ |
| SDL¹ | ✔️ | ✔️² | ✔️ | ✔️ | |

¹ SDL backends extend their respective renderers to provide image support based on SDL_image.\
² Supports Emscripten compilation target.
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