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Update Race EDF #634

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4 changes: 3 additions & 1 deletion [gamemodes]/[race]/race/edf/race.edf
Original file line number Diff line number Diff line change
Expand Up @@ -5,6 +5,8 @@
<setting name="ghostmode" friendlyname="Ghost mode" type="selection:true,false" description="Whether Ghost Mode is enabled. This mode allows vehicles to drive through each other during the race." default="false" required="true"/>
<setting name="skins" friendlyname="Driver skins" type="selection:cj,random" description="What kind of skins players will spawn as. CJ means that players will spawn as CJ, with varying motor clothes on. Random means that random ped skins will be used." default="cj" required="true"/>
<setting name="respawntime" friendlyname="Respawn delay" type="natural" description="Time from death to respawn in seconds. Default is 5." default="5" required="true"/>
<setting name="autopimp" friendlyname="Auto pimp" type="selection:true,false" default="true" description="Whether to apply a selection of visual upgrades to vehicles." required="false"/>
<setting name="firewater" friendlyname="Fire water" type="selection:true,false" default="false" description="Whether to explode the player when entering the water." required="false"/>

<element name="spawnpoint" friendlyname="Spawnpoint" icon="edf/spawnpoint.png">
<data name="position" type="coord3d" default="0,0,0" />
Expand All @@ -14,7 +16,7 @@
</element>
<element name="checkpoint" friendlyname="Checkpoint" icon="edf/checkpoint.png">
<data name="position" type="coord3d" default="0,0,0" />
<data name="type" type="selection:checkpoint,ring,corona" default="checkpoint" />
<data name="type" type="selection:checkpoint,ring,corona,cylinder,arrow" default="checkpoint" />
<data name="color" type="color" description="color (#RRGGBBAA hex string)" default="#00F9" />
<data name="size" type="number" description="marker size" default="2.25" />
<data name="nextid" type="element:checkpoint" description="The next checkpoint after this one" required="false" default="" />
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