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Translate the pad names in the drum input panel #26664

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Original file line number Diff line number Diff line change
Expand Up @@ -208,7 +208,7 @@
<li>Multiple improvements to the Plugin API</li>
<li>Implement changing palette and palette cell properties on fly</li>
<li>Current workspace is automatically saved on each action that changes the workspace</li>
<li>Palettes and workspaces can be reset to the default state defined by the workspace you started customisations from</li>
<li>Palettes and workspaces can be reset to the default state defined by the workspace you started customizations from</li>
<li>Improve algorithm for determining start point for note input</li>
<li>Move the viewport to show actual changes in the score if they are outside of the current view</li>
</ul>
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Original file line number Diff line number Diff line change
Expand Up @@ -324,7 +324,7 @@ PercussionPanelPadModel* PercussionPanelPadListModel::createPadModelForPitch(int

PercussionPanelPadModel* model = new PercussionPanelPadModel(this);

model->setPadName(m_drumset->name(pitch));
model->setPadName(m_drumset->translatedName(pitch));
model->setKeyboardShortcut(m_drumset->shortcut(pitch));
model->setPitch(pitch);

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