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[박이슬] 숫자 야구 게임 구현 완료 #5

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aa00248
feat: 프로젝트 초기화
Yiseull Jun 20, 2023
0fc1eeb
docs: 기능 명세서 작성
Yiseull Jun 20, 2023
14403a3
feat: 1부터 9까지의 수 검증
Yiseull Jun 20, 2023
f5037b0
feat: 서로 다른 임의의 숫자 3개 생성 기능 추가
Yiseull Jun 20, 2023
98e944a
refactor: 클래스명 및 패키지 변경
Yiseull Jun 20, 2023
ccdcda7
feat: 자리 수가 3인지 검증
Yiseull Jun 20, 2023
d9475b3
feat: 1부터 9까지의 수인지 검증
Yiseull Jun 20, 2023
e05eb43
feat: 중복 숫자 검증
Yiseull Jun 20, 2023
47501c0
docs: 기능 명세서 수정
Yiseull Jun 20, 2023
bcce951
refactor: Numbers 일급 컬렉션으로 변경
Yiseull Jun 20, 2023
f067e8a
refactor: 반환 타입 Numbers로 변경
Yiseull Jun 20, 2023
4b25494
refactor: 각 숫자의 자릿수 필드 추가
Yiseull Jun 20, 2023
eb37bb0
docs: 기능 명세서 수정
Yiseull Jun 20, 2023
fffff46
feat: 컴퓨터에서 정답 숫자 생성
Yiseull Jun 20, 2023
cedf387
feat: 1자리의 숫자에 대한 결과 반환
Yiseull Jun 20, 2023
20dc9dd
refactor: 불필요한 코드 제거
Yiseull Jun 20, 2023
589691d
refactor: 네이밍 변경
Yiseull Jun 20, 2023
df71987
feat: 3자리 숫자에 대한 결과 카운트
Yiseull Jun 20, 2023
a0e220f
feat: 결과에 따른 게임 종료 여부 판단
Yiseull Jun 20, 2023
a7969ba
feat: 결과 재시작 여부 판단
Yiseull Jun 20, 2023
fe205cb
refactor: 3개의 랜덤 숫자 생성 클래스명 변경, 패키지 이동
Yiseull Jun 20, 2023
dbf4bc3
feat: 입출력 기능 추가
Yiseull Jun 20, 2023
5e42ebf
refactor: static 메소드로 변경
Yiseull Jun 20, 2023
3e7797d
feat: 숫자 야구 게임 실행 기능 추가
Yiseull Jun 20, 2023
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37 changes: 37 additions & 0 deletions .gitignore
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HELP.md
.gradle
build/
!gradle/wrapper/gradle-wrapper.jar
!**/src/main/**/build/
!**/src/test/**/build/

### STS ###
.apt_generated
.classpath
.factorypath
.project
.settings
.springBeans
.sts4-cache
bin/
!**/src/main/**/bin/
!**/src/test/**/bin/

### IntelliJ IDEA ###
.idea
*.iws
*.iml
*.ipr
out/
!**/src/main/**/out/
!**/src/test/**/out/

### NetBeans ###
/nbproject/private/
/nbbuild/
/dist/
/nbdist/
/.nb-gradle/

### VS Code ###
.vscode/
31 changes: 30 additions & 1 deletion README.MD
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@@ -1 +1,30 @@
NextStep Baseball 게임 만들기
# 미션: 숫자 야구 게임 구현
> OOP와 TDD를 활용하여 숫자 야구 게임 구현하기

## 기능 명세서
```markdown
1부터 9까지 서로 다른 수로 이루어진 3자리의 수를 맞추는 게임
```

### 1. 컴퓨터는 1에서 9까지 서로 다른 임의의 숫자 3개를 생성한다.
- [x] 숫자는 1부터 9까지의 수여야 한다.
- [x] 1부터 9까지의 수가 아닌 숫자에 대해서 예외 처리할 수 있어야 한다.
- [x] 서로 다른 임의의 숫자 3개를 생성한다.

### 2. 게임 플레이어는 컴퓨터가 생각하고 있는 3개의 숫자를 선택한다.
- [x] 3개의 숫자는 1에서 9까지의 서로 다른 숫자여야 한다.
- [x] 자리 수가 3이 아닌 경우 예외 처리할 수 있어야 한다.
- [x] 1부터 9까지의 수가 아닌 숫자에 대해서 예외 처리할 수 있어야 한다.
- [x] 중복된 숫자에 대해서 예외 처리할 수 있어야 한다.

### 3. 컴퓨터는 플레이어가 선택한 숫자에 대한 결과(스트라이크, 볼의 개수)를 반환한다.
- [x] 3자리 숫자에 대한 결과를 반환한다.

### 4. 컴퓨터가 선택한 3개의 숫자를 모두 맞히면 게임이 종료된다.
- [x] 3 스트라이크가 나오면 게임이 종료된다.
- [x] 3 스크라이크가 나오지 않으면 게임은 계속 진행되어야 한다.

### 5. 게임을 종료한 후 게임을 다시 시작하거나 완전히 종료할 수 있다.
- [x] 1이 들어오면 게임을 새로 시작한다.
- [x] 2이 들어오면 게임을 완전히 종료한다.
- [x] 1이나 2 이외에 값이 들어온 경우에 대해 예외 처리할 수 있어야 한다.
24 changes: 24 additions & 0 deletions build.gradle
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plugins {
id 'java'
}

group 'com.nextstep'
version '1.0-SNAPSHOT'

repositories {
mavenCentral()
}

dependencies {
// Assertj
testImplementation 'org.assertj:assertj-core:3.24.2'

// Junit 5
testImplementation 'org.junit.jupiter:junit-jupiter-params:5.8.1'
testImplementation 'org.junit.jupiter:junit-jupiter-api:5.8.1'
testRuntimeOnly 'org.junit.jupiter:junit-jupiter-engine:5.8.1'
}

test {
useJUnitPlatform()
}
Binary file added gradle/wrapper/gradle-wrapper.jar
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5 changes: 5 additions & 0 deletions gradle/wrapper/gradle-wrapper.properties
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distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.5.1-bin.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
240 changes: 240 additions & 0 deletions gradlew
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#!/bin/sh

#
# Copyright © 2015-2021 the original authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#

##############################################################################
#
# Gradle start up script for POSIX generated by Gradle.
#
# Important for running:
#
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
# noncompliant, but you have some other compliant shell such as ksh or
# bash, then to run this script, type that shell name before the whole
# command line, like:
#
# ksh Gradle
#
# Busybox and similar reduced shells will NOT work, because this script
# requires all of these POSIX shell features:
# * functions;
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
# * compound commands having a testable exit status, especially «case»;
# * various built-in commands including «command», «set», and «ulimit».
#
# Important for patching:
#
# (2) This script targets any POSIX shell, so it avoids extensions provided
# by Bash, Ksh, etc; in particular arrays are avoided.
#
# The "traditional" practice of packing multiple parameters into a
# space-separated string is a well documented source of bugs and security
# problems, so this is (mostly) avoided, by progressively accumulating
# options in "$@", and eventually passing that to Java.
#
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
# see the in-line comments for details.
#
# There are tweaks for specific operating systems such as AIX, CygWin,
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/master/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
#
##############################################################################

# Attempt to set APP_HOME

# Resolve links: $0 may be a link
app_path=$0

# Need this for daisy-chained symlinks.
while
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
[ -h "$app_path" ]
do
ls=$( ls -ld "$app_path" )
link=${ls#*' -> '}
case $link in #(
/*) app_path=$link ;; #(
*) app_path=$APP_HOME$link ;;
esac
done

APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit

APP_NAME="Gradle"
APP_BASE_NAME=${0##*/}

# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'

# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD=maximum

warn () {
echo "$*"
} >&2

die () {
echo
echo "$*"
echo
exit 1
} >&2

# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "$( uname )" in #(
CYGWIN* ) cygwin=true ;; #(
Darwin* ) darwin=true ;; #(
MSYS* | MINGW* ) msys=true ;; #(
NONSTOP* ) nonstop=true ;;
esac

CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar


# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD=$JAVA_HOME/jre/sh/java
else
JAVACMD=$JAVA_HOME/bin/java
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME

Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD=java
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.

Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi

# Increase the maximum file descriptors if we can.
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
case $MAX_FD in #(
max*)
MAX_FD=$( ulimit -H -n ) ||
warn "Could not query maximum file descriptor limit"
esac
case $MAX_FD in #(
'' | soft) :;; #(
*)
ulimit -n "$MAX_FD" ||
warn "Could not set maximum file descriptor limit to $MAX_FD"
esac
fi

# Collect all arguments for the java command, stacking in reverse order:
# * args from the command line
# * the main class name
# * -classpath
# * -D...appname settings
# * --module-path (only if needed)
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.

# For Cygwin or MSYS, switch paths to Windows format before running java
if "$cygwin" || "$msys" ; then
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )

JAVACMD=$( cygpath --unix "$JAVACMD" )

# Now convert the arguments - kludge to limit ourselves to /bin/sh
for arg do
if
case $arg in #(
-*) false ;; # don't mess with options #(
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
[ -e "$t" ] ;; #(
*) false ;;
esac
then
arg=$( cygpath --path --ignore --mixed "$arg" )
fi
# Roll the args list around exactly as many times as the number of
# args, so each arg winds up back in the position where it started, but
# possibly modified.
#
# NB: a `for` loop captures its iteration list before it begins, so
# changing the positional parameters here affects neither the number of
# iterations, nor the values presented in `arg`.
shift # remove old arg
set -- "$@" "$arg" # push replacement arg
done
fi

# Collect all arguments for the java command;
# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
# shell script including quotes and variable substitutions, so put them in
# double quotes to make sure that they get re-expanded; and
# * put everything else in single quotes, so that it's not re-expanded.

set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
-classpath "$CLASSPATH" \
org.gradle.wrapper.GradleWrapperMain \
"$@"

# Stop when "xargs" is not available.
if ! command -v xargs >/dev/null 2>&1
then
die "xargs is not available"
fi

# Use "xargs" to parse quoted args.
#
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
#
# In Bash we could simply go:
#
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
# set -- "${ARGS[@]}" "$@"
#
# but POSIX shell has neither arrays nor command substitution, so instead we
# post-process each arg (as a line of input to sed) to backslash-escape any
# character that might be a shell metacharacter, then use eval to reverse
# that process (while maintaining the separation between arguments), and wrap
# the whole thing up as a single "set" statement.
#
# This will of course break if any of these variables contains a newline or
# an unmatched quote.
#

eval "set -- $(
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
xargs -n1 |
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
tr '\n' ' '
)" '"$@"'

exec "$JAVACMD" "$@"
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