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StellarHawk Shmup Arcade Game

OVERVIEW

This is a game development project intended to pay an homage to the old school shmup arcade games of the past. It utilizes/simulates techniques of old to get that nice pixelated look. A custom 2D sprite engine is used, instead of Unity or UnrealEngine 4, for learning and fun purposes.

If you want to help with the development, donations are welcomed:

Donations on Patreon:
[Patreon]

Donations on PayPal:
PayPal

PREREQUISITES

Windows: Microsoft Visual Studio 2019+

Linux: g++

GLU/GLUT dev, needed by GLEW, use: sudo apt-get install libglu1-mesa-dev freeglut3-dev mesa-common-dev

For SDL to be built with audio: sudo apt-get install libasound2-dev libpulse-dev

BUILDING

Windows:

  • Execute: generate.bat
  • Open and compile: build_win/game.sln
  • Run generated files from ./bin folder

Linux:

  • Execute: sh ./generate.sh to generate makefiles
  • Execute: sh ./build.sh to compile and generate the lib and executables for the examples
  • Run generated files from the ./bin folder

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Old school vertical shmup

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