Skip to content

Commit

Permalink
Add running tests on unity2019 branch
Browse files Browse the repository at this point in the history
  • Loading branch information
nowsprinting committed Nov 12, 2023
1 parent 8120d07 commit 67f3ee4
Showing 1 changed file with 85 additions and 0 deletions.
85 changes: 85 additions & 0 deletions .github/workflows/test-unity2019.yml
Original file line number Diff line number Diff line change
@@ -0,0 +1,85 @@
# Copyright (c) 2021-2023 Koji Hasegawa.
# This software is released under the MIT License.

name: Test running on unity2019 branch

on:
push:
branches:
- unity2019

concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true

jobs:
test:
runs-on: ubuntu-latest
permissions:
contents: read
checks: write
strategy:
fail-fast: false
matrix:
unityVersion: # Available versions see: https://game.ci/docs/docker/versions
- 2019.4.40f1
- 2020.3.48f1

steps:
- name: Checkout repository
uses: actions/checkout@v4
with:
submodules: false
lfs: false

- uses: actions/cache@v3
with:
path: Library
key: Library-${{ matrix.unityVersion }}
restore-keys: |
Library-
- name: Set coverage assembly filters
run: |
assemblies=$(find ./Packages -name "*.asmdef" | sed -e s/.*\\//\+/ | sed -e s/\\.asmdef// | sed -e s/^.*\\.Tests//)
assemblies+=("+LocalPackageSample*")
# shellcheck disable=SC2001,SC2048,SC2086
echo "assembly_filters=+<assets>,$(echo ${assemblies[*]} | sed -e s/\ /,/g),-*.Tests" >> "$GITHUB_ENV"
- name: Set license secret key
run: echo "secret_key=UNITY_LICENSE_$(echo ${{ matrix.unityVersion }} | cut -c 1-4)" >> "$GITHUB_ENV"

- name: Run tests
uses: game-ci/unity-test-runner@v3
with:
githubToken: ${{ secrets.GITHUB_TOKEN }}
unityVersion: ${{ matrix.unityVersion }} # Default is `auto`
checkName: test result (${{ matrix.unityVersion }})
customParameters: -testCategory "!IgnoreCI;!Integration"
coverageOptions: generateAdditionalMetrics;generateTestReferences;generateHtmlReport;generateAdditionalReports;dontClear;assemblyFilters:${{ env.assembly_filters }}
# see: https://docs.unity3d.com/Packages/[email protected]/manual/CoverageBatchmode.html
env:
UNITY_LICENSE: ${{ secrets[env.secret_key] }}
id: test

- name: Upload test results
uses: actions/upload-artifact@v3
with:
name: TestResults-Unity${{ matrix.unityVersion }}
path: |
${{ steps.test.outputs.artifactsPath }}
${{ steps.test.outputs.coveragePath }}
if: always()

notify:
needs: test
runs-on: ubuntu-latest
permissions:
actions: read
if: always()

steps:
- uses: Gamesight/[email protected]
with:
repo_token: ${{ secrets.GITHUB_TOKEN }}
slack_webhook_url: ${{ secrets.SLACK_WEBHOOK_URL }}

0 comments on commit 67f3ee4

Please sign in to comment.