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    • CS2Fixes

      Public
      A Metamod plugin with fixes and features aimed but not limited to zombie escape
      C++
      13531062Updated Aug 4, 2025Aug 4, 2025
    • Crash handler for CS2
      C++
      22710Updated Aug 3, 2025Aug 3, 2025
    • Fixes players not showing up in the server browser
      C++
      55200Updated Aug 3, 2025Aug 3, 2025
    • A collection of source .vmap files for our CS2 ZE Ports
      41000Updated Aug 1, 2025Aug 1, 2025
    • Removes max speed limitation from players on the ground, feels like CS:S
      C++
      165300Updated Aug 1, 2025Aug 1, 2025
    • A Metamod plugin that allows server operators to manage map lump data similarly to how Stripper:Source worked.
      C++
      84310Updated Aug 1, 2025Aug 1, 2025
    • Allows you to filter out console prints with regular expressions
      C++
      65300Updated Aug 1, 2025Aug 1, 2025
    • Allows you to use multiple workshop addons at once and have clients download them
      C++
      1710130Updated Jul 7, 2025Jul 7, 2025
    • Decompiles map entity lumps into JSON format
      C#
      0200Updated Jun 24, 2025Jun 24, 2025
    • Brings back the removed dev tools from the CS2 client
      C++
      74800Updated Jun 19, 2025Jun 19, 2025
    • 0000Updated May 24, 2025May 24, 2025
    • A script to apply a Source Engine Stripper .cfg to a .vmf
      Python
      1600Updated Jan 1, 2025Jan 1, 2025
    • CS2VoiceFix

      Public archive
      Experimental plugin that attempts to fix voice chat breaking after addon unloads.
      C++
      53110Updated Aug 9, 2024Aug 9, 2024
    • GOTVCrashFix

      Public archive
      C++
      21800Updated May 31, 2024May 31, 2024
    • LuaUnlocker

      Public archive
      A Metamod plugin to enable Lua VScript
      C++
      124620Updated Apr 9, 2024Apr 9, 2024
    • AuthSessionFix

      Public archive
      C++
      11800Updated Feb 9, 2024Feb 9, 2024
    • Meta repository for Zombie:Reborn
      2010000Updated Jan 13, 2024Jan 13, 2024
    • ZombieReborn-Lua

      Public archive
      An experimental implementation of ZE in CS2 using Lua VScript, no longer supported
      Lua
      0100Updated Jan 6, 2024Jan 6, 2024
    • Python
      0400Updated Oct 30, 2023Oct 30, 2023
    • A simple level system for Counter-Strike 2 maps
      0700Updated Aug 3, 2023Aug 3, 2023