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Options for start and end paused #669
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From my own experiments, I've found that only
m_Pause=true;
is needed, and the player will see that variable has changed and pause once it loops around.A previous edit of this comment that suggested
m_av_clock->OMXResume();
andm_av_clock->OMXPause();
may cause unwanted effects seems to have been related to something else, so I have edited this comment.However I still think that this suggestion is cleaner and less likely to cause issues.
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@DazB Could you update your prepare-native-raspbian.sh script? Having trouble here trying to compile... It appears that some packages should be replaced: libva1 -> libva2; git-core -> git; libssl1.0-dev -> libssl-dev
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Hi @zasnicoff. That's also an issue with omxplayer, and not to do with any changes I've made. I too had those issues when first compiling. I probably should update my own fork of prepare-native-raspbian.sh to remedy this, but since it only happens when first compiling I didn't get round to it. Appreciate the heads up.