Skip to content

Fix crash on picking game media folder on Windows due to null directory #915

Fix crash on picking game media folder on Windows due to null directory

Fix crash on picking game media folder on Windows due to null directory #915

Re-run triggered January 18, 2025 12:22
Status Cancelled
Total duration 18m 46s
Artifacts

linux_build.yml

on: pull_request
Matrix: build-ffmpeg
Matrix: build-godot
Matrix: build-eirteam_ffmpeg
Matrix: build-retrohub
Fit to window
Zoom out
Zoom in

Annotations

4 errors and 6 warnings
Build FFmpeg (32 Bits)
The run was canceled by @rsubtil.
Build FFmpeg (32 Bits)
The operation was canceled.
Build FFmpeg (64 Bits)
The run was canceled by @rsubtil.
Build FFmpeg (64 Bits)
The operation was canceled.
Build Godot (32 Bits)
Input 'save-always' has been deprecated with message: save-always does not work as intended and will be removed in a future release. A separate `actions/cache/restore` step should be used instead. See https://github.com/actions/cache/tree/main/save#always-save-cache for more details.
Build Godot (32 Bits)
Input 'save-always' has been deprecated with message: save-always does not work as intended and will be removed in a future release. A separate `actions/cache/restore` step should be used instead. See https://github.com/actions/cache/tree/main/save#always-save-cache for more details.
Build Godot (64 Bits)
Input 'save-always' has been deprecated with message: save-always does not work as intended and will be removed in a future release. A separate `actions/cache/restore` step should be used instead. See https://github.com/actions/cache/tree/main/save#always-save-cache for more details.
Build Godot (64 Bits)
Input 'save-always' has been deprecated with message: save-always does not work as intended and will be removed in a future release. A separate `actions/cache/restore` step should be used instead. See https://github.com/actions/cache/tree/main/save#always-save-cache for more details.
Build FFmpeg (32 Bits)
Input 'save-always' has been deprecated with message: save-always does not work as intended and will be removed in a future release. A separate `actions/cache/restore` step should be used instead. See https://github.com/actions/cache/tree/main/save#always-save-cache for more details.
Build FFmpeg (64 Bits)
Input 'save-always' has been deprecated with message: save-always does not work as intended and will be removed in a future release. A separate `actions/cache/restore` step should be used instead. See https://github.com/actions/cache/tree/main/save#always-save-cache for more details.