Fix crash on picking game media folder on Windows due to null directory #880
windows_build.yml
on: push
Matrix: build-ffmpeg
Matrix: build-godot
Matrix: build-eirteam_ffmpeg
Matrix: build-retrohub
Annotations
12 warnings
Build Godot (32 Bits)
Input 'save-always' has been deprecated with message: save-always does not work as intended and will be removed in a future release.
A separate `actions/cache/restore` step should be used instead.
See https://github.com/actions/cache/tree/main/save#always-save-cache for more details.
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Build Godot (32 Bits)
Input 'save-always' has been deprecated with message: save-always does not work as intended and will be removed in a future release.
A separate `actions/cache/restore` step should be used instead.
See https://github.com/actions/cache/tree/main/save#always-save-cache for more details.
|
Build Godot (64 Bits)
Input 'save-always' has been deprecated with message: save-always does not work as intended and will be removed in a future release.
A separate `actions/cache/restore` step should be used instead.
See https://github.com/actions/cache/tree/main/save#always-save-cache for more details.
|
Build Godot (64 Bits)
Input 'save-always' has been deprecated with message: save-always does not work as intended and will be removed in a future release.
A separate `actions/cache/restore` step should be used instead.
See https://github.com/actions/cache/tree/main/save#always-save-cache for more details.
|
Build FFmpeg (32 Bits)
Input 'save-always' has been deprecated with message: save-always does not work as intended and will be removed in a future release.
A separate `actions/cache/restore` step should be used instead.
See https://github.com/actions/cache/tree/main/save#always-save-cache for more details.
|
Build FFmpeg (32 Bits)
Input 'save-always' has been deprecated with message: save-always does not work as intended and will be removed in a future release.
A separate `actions/cache/restore` step should be used instead.
See https://github.com/actions/cache/tree/main/save#always-save-cache for more details.
|
Build FFmpeg (64 Bits)
Input 'save-always' has been deprecated with message: save-always does not work as intended and will be removed in a future release.
A separate `actions/cache/restore` step should be used instead.
See https://github.com/actions/cache/tree/main/save#always-save-cache for more details.
|
Build FFmpeg (64 Bits)
Input 'save-always' has been deprecated with message: save-always does not work as intended and will be removed in a future release.
A separate `actions/cache/restore` step should be used instead.
See https://github.com/actions/cache/tree/main/save#always-save-cache for more details.
|
Build EIRTeam.FFmpeg (64 Bits)
Input 'save-always' has been deprecated with message: save-always does not work as intended and will be removed in a future release.
A separate `actions/cache/restore` step should be used instead.
See https://github.com/actions/cache/tree/main/save#always-save-cache for more details.
|
Build EIRTeam.FFmpeg (64 Bits)
Input 'save-always' has been deprecated with message: save-always does not work as intended and will be removed in a future release.
A separate `actions/cache/restore` step should be used instead.
See https://github.com/actions/cache/tree/main/save#always-save-cache for more details.
|
Build EIRTeam.FFmpeg (32 Bits)
Input 'save-always' has been deprecated with message: save-always does not work as intended and will be removed in a future release.
A separate `actions/cache/restore` step should be used instead.
See https://github.com/actions/cache/tree/main/save#always-save-cache for more details.
|
Build EIRTeam.FFmpeg (32 Bits)
Input 'save-always' has been deprecated with message: save-always does not work as intended and will be removed in a future release.
A separate `actions/cache/restore` step should be used instead.
See https://github.com/actions/cache/tree/main/save#always-save-cache for more details.
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Artifacts
Produced during runtime
Name | Size | |
---|---|---|
windows-x86_32
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35 MB |
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windows-x86_64
|
36.6 MB |
|