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Add final list of pending emulators #716

Add final list of pending emulators

Add final list of pending emulators #716

Workflow file for this run

name: 🐧 Linux Builds
on:
push:
branches:
- 'main'
pull_request:
jobs:
build-linux:
runs-on: "ubuntu-20.04"
name: Build
strategy:
matrix:
include:
- name: 32 Bits
arch: x86_32
bin: godot.linuxbsd.template_release.x86_32
template: godot_32
videodecoder: linux_32
- name: 64 Bits
arch: x86_64
bin: godot.linuxbsd.template_release.x86_64
template: godot_64
videodecoder: linux_64
steps:
- name: "Checkout RetroHub"
uses: actions/checkout@v3
with:
path: "retrohub"
- name: "Load cached objects (Godot editor)"
uses: actions/cache@v3
id: "cache_editor"
with:
path: cached_builds/editor/godot
key: editor-build
continue-on-error: true
- name: "Load cached objects (Godot templates)"
uses: actions/cache@v3
id: "cache_template"
with:
path: cached_builds/template/${{ matrix.template }}
key: Linux-${{ matrix.arch }}-template-build
continue-on-error: true
- name: "Load cached objects (Videodecoder)"
uses: actions/cache@v3
id: "cache_videodecoder"
with:
path: cached_builds/videodecoder/${{ matrix.videodecoder }}
key: Linux-${{ matrix.arch }}-videodecoder-build
continue-on-error: true
- name: "Checkout Custom Godot"
if: steps.cache_template.outputs.cache-hit != 'true'
uses: actions/checkout@v3
with:
repository: retrohub-org/godot
ref: retrohub_patches_4x
path: "godot"
- name: "Checkout godot-videodecoder"
if: steps.cache_videodecoder.outputs.cache-hit != 'true'
uses: actions/checkout@v3
with:
repository: retrohub-org/godot-videodecoder
submodules: recursive
path: "videodecoder"
- name: "[Videodecoder] Compilation"
if: steps.cache_videodecoder.outputs.cache-hit != 'true'
working-directory: ./videodecoder
env:
PLATFORMS: ${{ matrix.videodecoder }}
run: |
./build_gdextension.sh
mkdir -p -v ../cached_builds/videodecoder
cp -r -v target/* ../cached_builds/videodecoder
- name: "[Godot] Dependencies"
if: steps.cache_template.outputs.cache-hit != 'true'
working-directory: ./godot
shell: bash
run: |
sudo rm -f /etc/apt/sources.list.d/microsoft-prod.list
sudo add-apt-repository ppa:kisak/kisak-mesa
sudo apt-get install -qq mesa-vulkan-drivers
sudo dpkg --add-architecture i386
sudo apt-get update
# The actual dependencies
sudo apt-get install build-essential gcc-multilib g++-multilib pkg-config libc6-dev-i386 libx11-dev libx11-dev:i386 \
libxcursor-dev libxcursor-dev:i386 libxinerama-dev libxinerama-dev:i386 libx11-dev:i386 libgl1-mesa-dev \
libgl1-mesa-dev:i386 libglu-dev libasound2-dev libpulse-dev libdbus-1-dev libudev-dev libxi-dev \
libxi-dev:i386 libxrandr-dev libxrandr-dev:i386 yasm xvfb wget unzip
- name: "[Godot] Setup Godot build cache"
if: steps.cache_template.outputs.cache-hit != 'true'
uses: ./godot/.github/actions/godot-cache
with:
cache-name: linux-template
continue-on-error: true
- name: "[Godot] Setup python and scons"
if: steps.cache_template.outputs.cache-hit != 'true'
uses: ./godot/.github/actions/godot-deps
- name: "[Godot] Compilation [template]"
if: steps.cache_template.outputs.cache-hit != 'true'
uses: ./godot/.github/actions/godot-build
with:
root: ./godot
sconsflags: verbose=yes warnings=all werror=yes use_lto=yes optimize=size arch=${{ matrix.arch }}
platform: linuxbsd
target: template_release
tools: false
- name: "[Godot] Clean and cache template build"
if: steps.cache_template.outputs.cache-hit != 'true'
run: |
strip godot/bin/*
mkdir -p -v cached_builds/template
[[ -e godot/bin/${{ matrix.bin }} ]] && mv godot/bin/${{ matrix.bin }} cached_builds/template/${{ matrix.template }}
- name: "[Godot] Download editor"
if: steps.cache_editor.outputs.cache-hit != 'true'
run: |
wget https://downloads.tuxfamily.org/godotengine/4.1/Godot_v4.1-stable_linux.x86_64.zip
unzip Godot_v4.1-stable_linux.x86_64.zip
mkdir -p -v cached_builds/editor
mv Godot_v4.1-stable_linux.x86_64 cached_builds/editor/godot
- name: "Setup templates and libraries"
env:
TEMPLATE_PATH: /home/runner/.local/share/godot/export_templates/4.1.stable
run: |
mkdir -p -v $TEMPLATE_PATH
cp cached_builds/template/${{ matrix.template }} $TEMPLATE_PATH/linux_release.${{ matrix.arch }}
ln -s ../../../cached_builds/videodecoder/${{ matrix.videodecoder }} retrohub/addons/godot-videodecoder/${{ matrix.videodecoder }}
ls -la cached_builds/videodecoder
ls -la cached_builds/videodecoder/${{ matrix.videodecoder }}
ls -la retrohub/addons/godot-videodecoder
ls retrohub/addons/godot-videodecoder/${{ matrix.videodecoder }}
mkdir -p -v export/linux_${{ matrix.arch }}
- name: "Package default themes"
uses: ./retrohub/.github/actions/get-default-themes
- name: "Exporting RetroHub"
working-directory: retrohub
run: |
../cached_builds/editor/godot --headless --export-release "Linux (${{ matrix.arch }})" ../export/linux_${{ matrix.arch }}/RetroHub
chmod +x ../export/linux_${{ matrix.arch }}/RetroHub
- name: "Upload Artifacts"
uses: actions/upload-artifact@v3
with:
name: linux-${{ matrix.arch }}
path: export/linux_${{ matrix.arch }}