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Fixed speed of loading interactive markers #20

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merged 1 commit into from
Jun 15, 2024

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@marip8 marip8 commented Jun 15, 2024

Previously reach studies with more than ~300 waypoints would take a very long time to complete. This actually seems to mostly trace back to the visualization performed at the end of each optimization stage. This PR updates the interactive marker callback to not copy in the reach result to every lambda generated for the visualization (one for each waypoint). Instead, the result is stored internally to the class so it can be called by reference by each lambda callback

@marip8 marip8 merged commit c740743 into ros-industrial:master Jun 15, 2024
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@marip8 marip8 deleted the fix/visualization-speed branch June 15, 2024 23:46
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